Obviously, Adaptability has been a hit. It's free, so it'd be hard not to. But now that we have this new class of upgrade, what else would you like to see from it?
One idea I've had lately deals with Ordnance. I was thinking it'd be cool to have some sort of upgrade that can switch from being an accurate, low-powered missile or an inaccurate, but high-powered rocket. Something like this:
Smart Rocket (Missile)
4 points
Attack (Target Lock)
5 attack dice.
Discard this card to perform this attack. If this attack hits, before dealing damage, remove two Hit results (to a minimum of 1).
Dumb-fire Rocket (Torpedo)
4 points
Attack (Focus)
3 attack dice
Discard this card to perform this attack. If this attack hits, before dealing damage, add two Hit results.
By switching weapon classes, it would still be usable on ships that have one or the other, but it would be most valuable on bomber-class ships with access to both slots.