When reading posts on how to make an effective list of Imperial squadrons, I have seen an overwhelming number of how-to's for Major Rhymer and his pals. However, I haven't seen much in the way of Imperial squadron lists that exist solely with the purpose of stopping enemy bombers from harrowing your capital ships.
In a game I played yesterday, I attempted to do exactly that. I brought a unit with the sole purpose of protecting my ISD-II Relentless and GSD-I Demolisher from the threat of enemy bombers, but it didn't work out as well as I had liked. My fighters managed to keep enemy bombers away from my ships for several rounds, but all save Soontir Fel had perished by the start of Round 5, and Soontir himself wasn't able to keep all the remaining enemy X-Wings (and a lucky shot from a corvette that I was barely in range of) from destroying the Relentless, costing me the game (due to the Objective being Most Wanted).
I also brought a hybrid Raider-I that was supposed to be able to deal some hurt but also stop squadrons.
Here is what I brought to stop enemy squadrons:
Raider-I Class Corvette
(44 points)
-
Instigator
( 4 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- Expanded Launchers ( 13 points)
2
TIE Interceptor Squadrons
( 22 points)
1
TIE Advanced Squadron
( 12 points)
1
Soontir Fel
( 18 points)
Admittedly, I was a bit light on the actual squadrons, and the Soontir + TIE Advanced was a bit too cute to be effective.
My question is, how does one make an effective fighter screen to keep enemy bombers from destroying your capital ships, while retaining enough points to have your capital ships be as effective as possible?
Full list, for reference:
I was testing out some cards so if things look a bit random, that's because they are a bit random for testing how they work in-game.
Vader's Fist
Author:
Saryn
Faction:
Galactic Empire
Points:
399/400
Commander: Darth Vader
Assault Objective:
Advanced Gunnery
Defense Objective:
Fleet Ambush
Navigation Objective:
Superior Positions
[ flagship ]
Imperial II-Class Star Destroyer
(120 points)
- Darth Vader ( 36 points)
-
Relentless
( 3 points)
- Director Isard ( 3 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- XI7 Turbolasers ( 6 points)
- SW 7 Ion Batteries ( 5 points)
Gladiator I-Class Star Destroyer
(56 points)
-
Demolisher
( 10 points)
- Admiral Montferrat ( 5 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)
Raider-I Class Corvette
(44 points)
-
Instigator
( 4 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- Expanded Launchers ( 13 points)
2
TIE Interceptor Squadrons
( 22 points)
1
TIE Advanced Squadron
( 12 points)
1 Soontir Fel ( 18 points)
Edited by Saryn