Intentional Draws Announcement

By ViscerothSWG, in X-Wing

https://www.fantasyflightgames.com/en/news/2016/4/15/intentional-draws/

"After discussion with game developers and organizers, we have identified viable methods for the removal of draws from the tournament experience for our games which feature single-game Swiss rounds."

"This decision was not made lightly. We will be allowing the time necessary for these methods to be examined and fully tested before determining which will be used for resolving matches currently handled as draws. Each game's next Tournament Regulations update in July will include its new method, and it will become effective for tournaments starting August 1st, 2016. Until then, the current Tournament Regulations will remain in effect."

Edited by ViscerothSWG

Boo ffg

Boo

Edit

I mean yah!! Ffg

Edited by Krynn007

So are draws being eliminated to address ID? I'm seeing both draws being eliminated and ID being kept. It is confusing.

Sounds to me like it's remaining as is for X-Wing, but they are eliminating draws from some of their other games...

EDIT: Read this wrong... It will get better in August, when draws are removed...

Edited by slowreflex

Until July, they're sticking to the current ID rule (for consistency?). After July, draws will be a thing of the past.

Boo ffg

Boo

Because they are changing it or because they are not immediately removing it. They are talking about a rather significant change, so it is best to take their time.

Eventual removal of draws altogether. Good solution.

Definitely not as bad as everyone was making it out to be in the previous whirlwind.

Sounds to me like it's remaining as is for X-Wing, but they are eliminating draws from some of their other games...

They're removing all draws from most games. A lot of the article is just explaining the (good) reasons why ID was implemented. But at the start and end they state that draws are going away this summer.

Outright doing away with a Draw state is going to be interesting. I wonder where the line will be? Simultaneous fire/destruction still seems like a Draw state, so I'm curious how that will change.

This looks like a pretty complete reversal, and a recognition that Not All FFG Games Are The Same.

Amazing. I truly didn't expect this.

But taking their time to figure it out is good, and FFG OP are earning back a lot of my crumbled faith with this announcement.

I agree with their decision to stick with what they have until after Regionale are done, regardless if I agree with ID'S or not.

It is interesting to me that they feel collusion was an issue beforehand. I was unaware of it.

Removal of ID's for games that have 1 game in swiss rounds (X-wing, some others), but not until July rules update. It could be worse, I'm glad to see it go!

Sounds to me like it's remaining as is for X-Wing, but they are eliminating draws from some of their other games...

No:

In our games which feature two-game Swiss rounds (Android: Netrunnerâ„¢ and Star Warsâ„¢: The Card Game), we are not planning any change to the intentional split policy due to the frequency of matches which result in equal tournament points awarded to both players.

You are correct only in that things will remain as they are, but only until the next Tournament Rules update in July.

Until July, they're sticking to the current ID rule (for consistency?). After July, draws will be a thing of the past.

This. It sounds like they're looking at points adjustments to account for games that, in the past anyway, would be draws.

Edited by thatdave

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

Outright doing away with a Draw state is going to be interesting. I wonder where the line will be? Simultaneous fire/destruction still seems like a Draw state, so I'm curious how that will change.

It's already an issue for single-elimination games. Player with initiative gets the win in a potential draw.

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

This was my initial reaction too but......

A company has to be willing to listen to their customers and admit when something is truly wrong. Unpopular doesn't equal wrong but wrong is almost always unpopular. Knowing the difference is the hard part.

Overall, I'm happy with this. It shows that Organized Play is listening to players and (critically) to the developers who are the best experts on the game, and that they're willing to take action to ensure that tournaments are as fair as possible while also promoting play over non-play. It's not in line with all of my wishes (new tournament structure, dammit!) but it's one of the better outcomes we could reasonably have expected.

Outright doing away with a Draw state is going to be interesting. I wonder where the line will be? Simultaneous fire/destruction still seems like a Draw state, so I'm curious how that will change.

Presumably, they'll adopt something like the rule for tied results in elimination play: the player with initiative receives a win.

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

We don't know for sure why they turned around on the damage deck: there were some forum inhabitants with feathers ruffled, and then they changed the ruling. Attributing cause there is the post hoc fallacy.

Here, the version I'd prefer to believe is that due to the number of people staging a hissy fit, they took a second look at the rules and decided they could do better. And I'm always in favor of institutions and organizations critically examining their assumptions and policies in light of actual results!

Now if I cold just go back to using FBA when I am on a rock, the world will be right.

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

They're a business, keeping customers happy is part of how to run a successful business.

They put in a rule, they received a significant on-line backlash over it - would it have effected sales? I don't know, but the fact they respond to their fan-bases concerns is a good thing.

If you don't respond to fan-base concerns you become GW... Who, inshallah, will eventually die off in a manner almost as hilarious as the whole "we're-going-to-try-and-trademark-the-words-space-marine" incident of a couple of years ago.

Overall, I'm happy with this. It shows that Organized Play is listening to players and (critically) to the developers who are the best experts on the game, and that they're willing to take action to ensure that tournaments are as fair as possible while also promoting play over non-play. It's not in line with all of my wishes (new tournament structure, dammit!) but it's one of the better outcomes we could reasonably have expected.

Outright doing away with a Draw state is going to be interesting. I wonder where the line will be? Simultaneous fire/destruction still seems like a Draw state, so I'm curious how that will change.

Presumably, they'll adopt something like the rule for tied results in elimination play: the player with initiative receives a win.

So....if enough people have a hissy fit, FFG will change their policy on things? That's what I get from this and the whole damage deck reversal.

We don't know for sure why they turned around on the damage deck: there were some forum inhabitants with feathers ruffled, and then they changed the ruling. Attributing cause there is the post hoc fallacy.

Here, the version I'd prefer to believe is that due to the number of people staging a hissy fit, they took a second look at the rules and decided they could do better. And I'm always in favor of institutions and organizations critically examining their assumptions and policies in light of actual results!

I am leaning toward the outrage actually getting their attention and forcing them to actually look at it.

While I was fine with IDs in general, I am glad that

1) they are finding a solution which solves the problem many had

2) It is a solution which still accepts IDs as being legitimate, despite being phased out

3) My main game is not affected and IDs will still be acceptable, which makes sense for that game.

Part of me wishes they had stuck to their guns, but I think this solutions is equitable to a vast majority of people.

But taking their time to figure it out is good, and FFG OP are earning back a lot of my crumbled faith with this announcement.

Perhaps. I choose to withhold judgement until such time as we see the proposed solution.

Why don't they just make a series of tie breakers?

Primary Tie breaker is:

First MOV (All ships should have 1/2 cost at 1/2 damage also)

Then Bid

Then dice off.