I'm nowhere close to being the person in the title, but I do have every Scum expansion (What is this Scyk you speak of?), and I'm slowly but surely getting there with Rebels. This got me thinking: What are the expansions for each faction that you think get the most value out of a second purchase? What duplicate expansions open up the most list making options? Just curious to hear your opinions!
Advanced Buying Guide (For the person who has everything...)
I'm nowhere close to being the person in the title, but I do have every Scum expansion (What is this Scyk you speak of?), and I'm slowly but surely getting there with Rebels. This got me thinking: What are the expansions for each faction that you think get the most value out of a second purchase? What duplicate expansions open up the most list making options? Just curious to hear your opinions!
Well, TBH it would really depend on the person if you want to buy more ships. BUT, you could always go for acrylic templates and accessories etc.
Defenders!
Defenders!
That bandwagon will be rolling full steam soon enough....
Usually any of the Large ships for a faction contain a good amount of cross-faction useful cards (Gunner, Vet Instincts, etc...), as do the Aces packs. With a Scum main list, rebel ships like the HWK and Y-wing are good pickups since they can be used in both lists, as is the Firespray.
Maybe you should ask what isn't good? It might be a shorter list.
For Scum, definitely Most Wanted.
Assuming we're discussing ships and not upgrade cards, a single purchase of everything will net you:
5 TIE/ln
2 TIE/x1
3 TIE/in
1 (soon to be 2) TIE/sa
1 TIE/p
1 (soon to be 2) TIE/d
1 TIE/pun
1 TIE/tap
3 TIE/fo
1 FS31
1 Lambda
1 Deci
3 X wings
2* Y wings (1 rebel tile, 1 scum tile)
2 A wings
2 B wings
1 E wing
1 K wing
3* Z95s (1 rebel tile, 2.5 scum tiles)
1 HWK
2 T-70s
1 Phantom
1 YT-1300
1 YT-2400
1 VCX-100
1 Scyk
1 Starviper
1 IG-2000
1 YV-666
1 Kihraxz
1 Jumpmaster 5000
1 Mist Hunter
So... the question would be what would you want to run that you couldn't with the stuff above? Focusing on Scum specifically, I would say a second IG-2000 would open up the brobots list, a second JM5K, and perhaps a second MW to get another Y wing and 2 Z95s.
I'm nowhere close to being the person in the title, but I do have every Scum expansion (What is this Scyk you speak of?), and I'm slowly but surely getting there with Rebels. This got me thinking: What are the expansions for each faction that you think get the most value out of a second purchase? What duplicate expansions open up the most list making options? Just curious to hear your opinions!
For Rebels:
- K-Wing (solid ship, more TLTs)
- T-70 X-Wing (more Integrated Astromechs)
- Y-Wing (more Y-Wings, Ion Cannon Turrets, and R2 Astromechs)
- Z-95 Headhunter (Z-swarm, also helps your Scum fleet)
For Imperials:
- TIE Fighter (Black Squad is still awesome)
- TIE/fo Fighter (More Jukes)
- TIE Phantom (More Tacticians)
For Scum:
- Punishing One (there's a reason everyone's drooling over Contracted Scouts)
- IG-2000 (Brobots!)
- Most Wanted (so many toys for Scum in general and Y-Wings in particular)
I'm nowhere close to being the person in the title, but I do have every Scum expansion (What is this Scyk you speak of?), and I'm slowly but surely getting there with Rebels. This got me thinking: What are the expansions for each faction that you think get the most value out of a second purchase? What duplicate expansions open up the most list making options? Just curious to hear your opinions!
For Rebels:
- K-Wing (solid ship, more TLTs)
- T-70 X-Wing (more Integrated Astromechs)
- Y-Wing (more Y-Wings, Ion Cannon Turrets, and R2 Astromechs)
- Z-95 Headhunter (Z-swarm, also helps your Scum fleet)
For Imperials:
- TIE Fighter (Black Squad is still awesome)
- TIE/fo Fighter (More Jukes)
- TIE Phantom (More Tacticians)
For Scum:
- Punishing One (there's a reason everyone's drooling over Contracted Scouts)
- IG-2000 (Brobots!)
- Most Wanted (so many toys for Scum in general and Y-Wings in particular)
Good List.
Maybe you should ask what isn't good? It might be a shorter list.
Scyk's!
My two cents. Buy.ships, not cards. Perhaps...
Scum. Two Brobots. The real joy of this ugly but excelent is to play them.in groups 2+. Do definitely a second Brobot. And a second TMW box, of course. The best expansion in.my opinion.
Rebel. One each means you only one Rebel Y wing. You are talking to a guy who thinks in X and Y when you say Star Wars. So no doubt about this.
Imperial. One each implies you only own one Tie Bomber. With 5 Tie fighters ,3 Tie FO, 3 Interceptors...only one bomber is little. But a second Defender is also a very good choice.
And the only real argument. Your favourites? Buy then.and forget about "I need two more AT cards"
There are some that need additional packs for the cards.
Juke - I have 7 TIE/fo Fighters and only 3 Juke cards...
Autothrusters - Obviously we all need 2 StarVipers, unless you fly A-Wing swarms
Kihraxz Pack o'Cards - Great buy for Predator, Glitterstim and Crackshot, though I'm also working toward a 5 Kihraxz Swarm for fun
Mostly I buy things I want to fly, but I have no problem buying ships for the cards I need. I'm just worried about how many TIE/fo's I'll end up before it is all said and done.
Thank goodness for Epic!
Epic is also the reason I'll be buying 4 Aggressors... just sayin'
Not looking at the upgrade cards, the ships I found most fun, and doable pointwise, to fly 2 or more of in a list:
- A-wings
- B-wings
- X-wings (both versions)
- Z-95s
- Tie fighters (both versions)
- Scyk
- Khiraxz
- G1a Starfighter
- Agressor
The rest of the ships I usually fly one (ace) of in a list. I mostly play casual tough ![]()
Buy 5 core set for Force Awakens and the other not force awakens, you can fly 12 ties and 12 tie FOs in an epic that is all you need to do. If you want to play rebels just buy a bunch of Rebel Aces boxes ;-p
So 24 small ships for an epic is 324 add a cruiser and bam 400 points of love.
Edited by CubanboyKhiraxz is a good suggestion as well. The ship is decent Scum filler, and cards like Crackshot, Predator and Glitterstims are all great for your collection.
Honestly I picked up the aces boxes for both sides as it added the ships I love, the retro fit a-wings are solid, and the Ties Int pilots are sick. Imps I have a second Phantom, Adv Proto, 1 extra tie fighter and 3 extra FO ties as they suit my play style. Rebels I have an extra Z95 and 2 extra T-70.
Over time I have collected one of everything if your spending 20 a month on extra and a bit more for birthday/Christmas/ other holidays you get to all of them quickly.
Also I found around my house there is a ton of video games I did not care about I sold, worked some OT and if I had more then 2 upgrade cards I sold the extras as I don't play in tornys ever and if I do I am going to run pap with a defender and Vader so I really don't need a set of 3 or more of most upgrade cards. Blaw Blaw Blaw, you get the idea.
Edited by CubanboyFigure out how many ships they run and buy them that many shields worth of Championship Coins.