Hello there fans of Tiny Plastic Spaceships!
I have been enjoying the gosh-darned heck out of Tractor beam in the last month, and thought I should share all the things I have learned and strategies I have thought about! (This pertains slightly to the Back To Dials Podcast's current contest)
Things you can do with a Tractor beam #1: Throw someone onto a rock!
Usefulness: 5/5 if you are a higher PS, 2/5 if you are lower PS
Fun: 4/5! Who doesn't like rocks!
Things to keep in mind: If you can throw the front half of their ship onto a rock, they will hit it next turn too! When placing rocks, try to keep them about 1.75 range distance apart, since a barrel roll in both directions is exactly range distance 2! This gives the most board space that is unsafe.
Things you can do with a Tractor Beam #2: Reduce Agility!
Usefulness: 4/5 Works best if Tractor beam is the first ship in your list to fire with lots follow up shots! Does not work on Ghosts or Decimators!
Fun: 1/5 This is the least exciting use of tractor beams, though it does get big ships (that aren't Ghosts or Decimators).
Things you can do with a Tractor Beam #3: Pull into and out of arc!
Usefulness: 3/5 Small ship only, and people are watching out for this.
Fun: 3/5
If you catch the PS right, you can pull someone with high PS into a friendly arc after they have already had and missed their opportunity to shoot. Or pull them out of arc after your buddy tried their darndest to blow them up! There is also the potential to shift range bands for extra attack or defense dice, though that is less effective than denying or adding shots.
Things you can do with a Tractor Beam #4: Unblock!
Usefulness: 2/5 (it is inconsistent and needs the right list)
Fun: 5/5!
Here we get to the good uses! If you block some small based ship, they miss their action and the touching ships can't shoot each other. However, if your tractor beam is lower PS than them and your blocker is lower than that, hi-jinks ensue! You block them, they don't get their action, they can't shoot your blocker, you tractor beam barrel roll them away and lower their agility, and your blocker then gets to shoot them! Boom!
Things you can do with a Tractor Beam #5: Mess up C-3po!
Usefulness: 1/5 There isn't a lot of C-3po out there.
Fun: 4/5
People generally run C-3po on a one agility ship so that they can guess 0 and get an automatic evade. Tractor beam changes their agility! If they have zero green to roll they can't even guess, so they will probably burn their guess on a no-damage attack! If they are at range three, don't tractor beam! They have a harder time guessing at two dice.
I feel like numbers 1,2 and 3 have been discussed to death, but numbers 4 and 5 start really showing how good this one point upgrade can be. Are there any great uses out there you have thought of that I have missed?