GreenSquad hasnt read our team messages yet for this round. Iandiger is unable to play his match. Would there be any objections if myself and CNinja play these matches as team captains?
ps Myself and Vip are likely to play saturday evening BST 28th
GreenSquad hasnt read our team messages yet for this round. Iandiger is unable to play his match. Would there be any objections if myself and CNinja play these matches as team captains?
ps Myself and Vip are likely to play saturday evening BST 28th
NebB vs Ma22a ends 153 vs 103 in my favor, 6:4 (unless my math is wrong). Game hinged on a Dodonna crit and an arc that could not miss or reach more closely, and with the crit the raider could only shoot once. Opinions if in or out of arc differed, and Ma22a asked an observer of the game who thought it was out. I think there would have been different opinions on this, but both players judged in good conscience I believe.
Only 4 of eleven ships died, good flying overall, never had 11 on a game board before. Interesting and difficult. Ozzel has his uses in a fleet like this, made it much more difficult to judge whats next.
Very good and tactical game, came down to pixels at the end of the day.
Zanos vs tgall is on hold until Friday. Currently a very close game, and no matter the outcome the Imperial Propagandists will likely want to stay away from it seeing all the holes in those beautiful space triangles
Great game though, and tgall is playing phenomenally!
GreenSquad hasnt read our team messages yet for this round. Iandiger is unable to play his match. Would there be any objections if myself and CNinja play these matches as team captains?
ps Myself and Vip are likely to play saturday evening BST 28th
It looks like Green Squadron 3 and I may play after all. We are both available to play Wednesday at 5pm Central, 10pm GMT.
A very full week of Galactic Civil War!
Monday May 23
CaptainICT vs Dorrin (Monday May 23 1700 GMT)
Wednesday May 25
Miferr vs Green Squadron 3 (May 25 2200 GMT)
Thursday May 26
Sanguinary Dan vs LTD (Thursday May 26 1100 GMT)
CaribbeanNinja vs Lyraeus (Thursday May 26 2130 GMT)
Friday May 27
TGall vs Zanos (Resumes)
Saturday May 28
Viperous vs Ginkapo (Saturday May 28 Approximately 1800 GMT)
Sunday May 29
Miedomeda vs Truthiness (Sunday 5/29 1700 GMT)
GreenSquad hasnt read our team messages yet for this round. Iandiger is unable to play his match. Would there be any objections if myself and CNinja play these matches as team captains?
ps Myself and Vip are likely to play saturday evening BST 28th
It looks like Green Squadron 3 and I may play after all. We are both available to play Wednesday at 5pm Central, 10pm GMT.
GORDONS ALIVE!!!
Sanguinary Dan can't do Thursday. We are rescheduling for Friday at the same time.
Zanos vs tgall is on hold until Friday. Currently a very close game, and no matter the outcome the Imperial Propagandists will likely want to stay away from it seeing all the holes in those beautiful space triangles
Great game though, and tgall is playing phenomenally!
Thanks for all the kind words Zanos.... and the Lasers!
It's been a fun one. I have one word for Admiral Fishface tho : Sushi! :-D
Matt, you are unable to receive new messages... therefore, pursuant to rule 368-b (i)©(d) of the OFFICIAL STAR WARS UNIVERSE RULES AND CODE OF CONDUCT handbook, not only do I automatically win the match (grats to me), your models are to be forfeited to me within a fortnight! and please wipe the BBQ sauce stains off of the assault frigates, i want them looking like new! /jokes
but seriously, when can you stomp me?
but seriously, when CAN I STOMP YOU REBEL SCUM?
fixed that for you
but seriously, when CAN I STOMP YOU REBEL SCUM?
I prefer to lull my opponents into, if not a false sense of confidence, at least an inflated one...
Dorrin Vs Captian ICT goes to me in a 10-0 MOV of 459
Capitan gave me first player and I chose his Advanced Gunnery.
Obstacles were set up on the right side of the field and we deployed in the middle facing each other. Turn 1 I turned to present a broadside to his fleet and his bombers put some damage on my corvettes, making me burn the redirect on one of them. Turn 2 I pored the damage on his ISD and thanks to Home One, it never got to brace. I lost the damage corvette to fighters and my MC 80 took a beating but I was able to take down his ISD in one turn which was a big swing in my favor as that was his admiral and objective ship. Turn 3 I took down his VSD and his bombers didn't quite kill my MC 80.
Things of note. I rolled well, for example, my 80 killed his 7 hull ISD with an 8 damage and an accuracy roll blocking his brace. His squadron dice deserted him on the last turn otherwise I could have easily lost my 80 which was my objective ship (3 damage taken from 9 squadrons attacking).
Matt, you are unable to receive new messages... therefore, pursuant to rule 368-b (i)©(d) of the OFFICIAL STAR WARS UNIVERSE RULES AND CODE OF CONDUCT handbook, not only do I automatically win the match (grats to me), your models are to be forfeited to me within a fortnight! and please wipe the BBQ sauce stains off of the assault frigates, i want them looking like new! /jokes
but seriously, when can you stomp me?
The 'Mystery of the Silent Opponent' has just been solved!
@skyCake - I'll clear my inbox and send you a PM to sort out a mutally agreeable stomping time. ![]()

The first Bounty Hunter Battle has (finally) concluded!
WGNF911 vs Maturin
results: 53-197, Mov 144 (2-8)
We set up in close proximity on the left side of the board, WGNF911 coming in full throttle with his ships and fighters. The Rebel line was more spread out, with the AFIIa taking the brunt of the exchange and emerging from the clash barely operational....but operational. The fighters met, and WGNF911's pilots (dice) failed him badly, while mine were on fire. His dice literally could not roll a hit. In the end the entire Imperial squadron contingent was destroyed, while the Rebel losses were an X-wing and a Y-wing. A Gozanti also fell to Rebel broadsides, while Cracken prevented the Gozantis from firing at ships. I should mention that WGNF911 did an excellent job tying up my Y-wings for several crucial turns, preventing them from making the bombing runs they so badly wanted to execute.
The ISD managed to use its tokens effectively to mitigate Rebel bombing runs, and a key 5th turn resupply (of a Contain) by Tagge prevented the Rebel bombers from accruing any more victory points. It was an entertaining game and we both got to use our new toys. WGNF911 is a gracious opponent and if his blue dice had any "hit" sides he could very well have been the victor. Thanks for the great game and flexibility in times!
My brief summary of the new toys I used:
BCC - useful once or twice when Y-wings rolled a blank, but there more for peace of mind
Toryn Farr - great!
Jamming Fields: hurt as much as they helped, though they completely eliminated the Aggressors' Counter 1.
Edited by MaturinMoney well-earned, Bounty hunter.

Money well-earned, Bounty hunter.
Yes, apparently I paid for the lowest bidder haha. It was a great game Maturin, thank you. If I had achieved better rolls, it wouldn't have been so lopsided. Even with H9s and SW7s, fighters rolling 3 & 4 attack dice, I could only get a couple of squadrons. You certainly did a better job with your squadrons.
Tagge - allows for a more aggressive play style, timing is critical
BCC - what Maturin said ^
Repair Crews - very handy for keeping ships alive. Bank a token early
Suppressor - used it once or twice and it will be handy against GRs or AFs
Vector - didn't get to use it but it would have given my Firesprays the ability to chase a faster ship
Q7 - was somewhat effective at controlling the Cracken effect and helped my ISD get away from an AF.
Gozanti - very survivable esp. with Tagge and are decent AS platforms. Can also hit with a blue if needed.
JJs Juggernaut vs WhatsArmadaWithYou will take place Wednesday May 25th at 10:00 PM USA Central Time (GMT -5)
A full scoreboard update is coming soon, but after Doobleg's victory brought the Imperials up to 16-16 stranglehold over the central systems, the Rebels have managed to slip ahead once more.
See figure (A) below.

Skycake vs MattShadowlord
The struggle between the New Order and Hoth Command continues, with the battle bewteen Skycake vs MattShadowlord commencing in 5 minutes.
Tarkin's fully loaded Imperial Star Destroyer and 3 Gladiators will battle 2 Frigates, Yavaris and a hodgepodge fleet of renegage squadrons.
Game Over! And what a game it was.
Skycake's genuinely unique fleet saw his energizer bunny Gladiators replenish the Imperial Star Destroyer with around a dozen shields, but it was not enough.
A bold hyperspace assault by Yavaris took the imperials by surprise by warping into the front arc of the ISD, leading to all manner of carnage and a damage-spike sufficient to overcome the healing efforts of 3 Projection Experts.
Vlogs below, but here's a preview of the Yavaris' THIS IS SPARTA moment.

Naturally the Yavaris died very soon afterwards, but with an ISD and Gladiator destroyed and another limping out with 1 hull left after a YT2400 missed it, victory was to the Rebellion.
MVP: Nym for removing the braces from the ISD and 2 Gladiators. Nym + Yavaris + Torynn Farr = $profit$
https://www.dropbox.com/s/dtzz9ymv5mrmkz5/GWC_Matt-ShadowlordvsSkyCake.vlog?dl=0
https://www.dropbox.com/s/s9cvxokmtlwqcpy/GWC_Matt-ShadowlordvsSkyCake%202.vlog?dl=0
242 vs 79
Rebels win by 8 to 2, MOV 164
Oh these are difficult times for the Empire. The New Order has fallen, and the Rebel scum have taken four battles in a row.
And now there is a JJ on the horizon...
Current Score (16-20)
FINAL ROUND (2-4)
But fear not! Better times are coming.
I have foreseen it!
Nice to see my advice to Matt was well heeded.
"Dont bother shooting the rapidly healing ISD...."