What I want from an Xwing fix is...

By Rakaydos, in X-Wing

Random thought for a fix after playing with Wedge and Luke tonight.

I once talked about making mods cheaper on the x wing ( it was a while back ) after tonight I still like that idea but something else struck me. I really wish Wedge and Luke could of had their engine upgrades and the intergrated astro.

So: Rogue Group Refit 0pts

X Wing only, Rebel only (just so no T70)

You may equip 2 mods at a -1pts to each ( to a min of 0)

Sorry for the necro on the thread but I just wondered what people thought

Not bad. It lets the X Wing take GC and IA, which is a pretty good combo.

Too close to the intercepter fix, I think.

Free munitions is a better option IMO.

Random thought for a fix after playing with Wedge and Luke tonight.

I once talked about making mods cheaper on the x wing ( it was a while back ) after tonight I still like that idea but something else struck me. I really wish Wedge and Luke could of had their engine upgrades and the intergrated astro.

So: Rogue Group Refit 0pts

X Wing only, Rebel only (just so no T70)

You may equip 2 mods at a -1pts to each ( to a min of 0)

Sorry for the necro on the thread but I just wondered what people thought

Not bad. It lets the X Wing take GC and IA, which is a pretty good combo.

Or alternatively EU and IA for survivability and repositioning. Bat-Wedge would approve.

Too close to the intercepter fix, I think.

Free munitions is a better option IMO.

Free ordnance for the X-Wing? ... No ... This would be for big fat bad bombers

Random thought for a fix after playing with Wedge and Luke tonight.

I once talked about making mods cheaper on the x wing ( it was a while back ) after tonight I still like that idea but something else struck me. I really wish Wedge and Luke could of had their engine upgrades and the intergrated astro.

So: Rogue Group Refit 0pts

X Wing only, Rebel only (just so no T70)

You may equip 2 mods at a -1pts to each ( to a min of 0)

Sorry for the necro on the thread but I just wondered what people thought

Not bad. It lets the X Wing take GC and IA, which is a pretty good combo.

Or alternatively EU and IA for survivability and repositioning. Bat-Wedge would approve.

So you could equip EU + AT for 4 points?

hm ... this would bring the old X-Wing back ... at least Biggs, Biggs, Biggs and Biggs and Luke and Wedge.

Too close to the intercepter fix, I think.

Free munitions is a better option IMO.

Free ordnance for the X-Wing? ... No ... This would be for big fat bad bombers

And finally it could be worth taking X-Wings with Proton Torpedos.

Defenders with the x7 title are most likely even more predictable then without the title.

This should help you to set up your alpha strike with 4 PT.

Even with slightly ill dice you should be able to destroy a Defender with focus + evade.

The average damage dealt is between 7,5 - 8 - not taking crits into consideration, which are very likely.

In this case Guidance Chips is your desired fix for X-Wings. And here you have it.

Another satisfied customer.

a fix is not making a 25 point ship viable in the joust. 3 defender x7 at 84 points would be an equal matchup (maybe equal...i have doubts) to 4 rookie with guidance and proton. That is still 16 points too many.

So, since you think guidance is the fix for the xwing... to make all things equal... the X should be reduced by 4 points each. I can live with a 17 pt rookie.

That's what you're saying, right?

Thats what you are saying.

I am providing a solution how to beat 3 Defenders. Thats what I am saying.

meanwhile Dark curse kills you, because you're busy trying to kill the 3 defenders.

Good luck, killing off a X-wing with a TIE with a lousy 2dice attack in 2 rounds.

That's why you go with Backstabber

Too close to the intercepter fix, I think.

Free munitions is a better option IMO.

Free ordnance for the X-Wing? ... No ... This would be for big fat bad bombers

Random thought for a fix after playing with Wedge and Luke tonight.

I once talked about making mods cheaper on the x wing ( it was a while back ) after tonight I still like that idea but something else struck me. I really wish Wedge and Luke could of had their engine upgrades and the intergrated astro.

So: Rogue Group Refit 0pts

X Wing only, Rebel only (just so no T70)

You may equip 2 mods at a -1pts to each ( to a min of 0)

Sorry for the necro on the thread but I just wondered what people thought

Not bad. It lets the X Wing take GC and IA, which is a pretty good combo.

Or alternatively EU and IA for survivability and repositioning. Bat-Wedge would approve.

So you could equip EU + AT for 4 points?

hm ... this would bring the old X-Wing back ... at least Biggs, Biggs, Biggs and Biggs and Luke and Wedge.

I hadn't thought of that, I wonder if that might be a problem

I just don't like fixes like this, too unimaginative, too much pushing everything into the same mold.

After executing a red maneuver, instead of receiving a stress token you may assign your ship a focus token.

It'll really only help during K-Turns or with SoT, but that might be quite enough for shenanigans.

I just don't like fixes like this, too unimaginative, too much pushing everything into the same mold.

After executing a red maneuver, instead of receiving a stress token you may assign your ship a focus token.

It'll really only help during K-Turns or with SoT, but that might be quite enough for shenanigans.

Fixes like which? Free torpedo, or royal guard intercepter?

I just don't like fixes like this, too unimaginative, too much pushing everything into the same mold.

After executing a red maneuver, instead of receiving a stress token you may assign your ship a focus token.

It'll really only help during K-Turns or with SoT, but that might be quite enough for shenanigans.

Fixes like which? Free torpedo, or royal guard intercepter?

The last one is the one I particularly have the least affinity with. ;).