X-Wing is broken, FFG balance the ships please.

By JimbonX, in X-Wing

Lets face it, X-wing isn't balanced anymore. Some ships are to good and some are really really bad. Here's my analys of ships that need less points and improvement:

T-65 X-wing. It's bad, like really bad nowdays. Cost too much - lowest pilotlevel is 2 with 21 points. Feels like a expensive Z-95 - easily shut down. Can only use focus for defence/attack and target lock and that doesn't help much or at all, specially against small ships that can easily dodge with barrel roll or boost. T-65 needs something extra, a title with s-lock that either gives slam or boost or a special expose-action where T-65 lowers attack to increase agility or the opposite. Also lower points, to 18 points - to give space for a torpedo.

Tie Bomber and Punisher - Cost too much and needs to be cheaper since it's a ship that needs 2nd weapons - missiles and bombs. Cheapest Tie Bomber should be 14 points and Punisher 19 points.

E-Wing. Tie Defender got mayor title upgrades. Thanks to that, we will se more Tie Defender. E-Wing needs similar upgrades too. No one or very few, flies a E-Wing these days. Low hull and shields. Too high points and Corran in a wrong ship. The only way to make E-Wing attractive is to lower points...

StarViper. It's so bad that most Scumplayer laugh at them.

Edited by JimbonX

I thought this was going to be a funny thread about the Ghost not staying on its stand....

I thought this was going to be a funny thread about the Ghost not staying on its stand....

Edited by JimbonX

Joking aside, this isn't exactly new information, and crying wolf on the E-wing when the Defenders fixes haven't even hit the shelves yet does not sound like a good move, especially when we have tons of threads already outlining, describing, and potentially fixing these issues. We'll just have to be patient for our Rebel Veterans box and Scum aces just like everything else.

Edit: I also forgot to mention my B-wings are still sore from getting punished with cluster mines at one of my earlier tournaments... punishers are rough.

Edited by FlyingAnchors

SKYFALL!

StarViper. It's so bad that most Scumplayer laugh at them.

Speaking as a scum player, I fly guri and xizor (not in the same list) all the time. The generics are fairly bad...

I've often wondered about how to help the E wing without overpowering Corran. I keep coming back to the idea that Corran by himself isn't over powered. It's him coupled with R2D2 that's bad. Even worse when you add PTL in there. R2D2 on a standard one, or R2D2 + PTL on E'tahn isn't that bad either. But when you can double tap and then run away and regen, it's overpowered.

So perhaps a title such as "when performing a white maneuver, get a free _____ action/token." ORRR... perhaps something like "after performing a white maneuver, you make take an evade action to receive a reinforce token." That would be interesting...

By tying these titles to white maneuvers, they do not synergize with R2D2 or PTL, which is the biggest combo that "breaks" Corran (by making him a useful E wing).

I've often wondered about how to help the E wing without overpowering Corran. I keep coming back to the idea that Corran by himself isn't over powered. It's him coupled with R2D2 that's bad. Even worse when you add PTL in there. R2D2 on a standard one, or R2D2 + PTL on E'tahn isn't that bad either. But when you can double tap and then run away and regen, it's overpowered.

So perhaps a title such as "when performing a white maneuver, get a free _____ action/token." ORRR... perhaps something like "after performing a white maneuver, you make take an evade action to receive a reinforce token." That would be interesting...

By tying these titles to white maneuvers, they do not synergize with R2D2 or PTL, which is the biggest combo that "breaks" Corran (by making him a useful E wing).

The easy answer is to just make the fix an astromech droid. Then it *can't* be paired with r2d2. A white maneuver only ability still works anytime you're not regening shields on corran.

If a scum player laughs at guri/xizor, I'd question their merit as a player

Now laughing because xizor's a funny looking guy? Completely understandable

Seriously, apart from generics the only problem with the viper is that it's so hard to find other ships on it's level that don't cost an arm and a leg. Hard to justify fodder when they're somehow more expensive

Zs are dice riddled garbage without feedback and special ks can't even take that in a cost effective manner. You're basically left with r4 ys and any misthunter that can rope along dengar, unless you're willing to pay more for a dengar + 4lom or gunner bossk slaver or a torpboat jm5k

Edited by ficklegreendice

It's not possible to balance every ship and upgrade to function equally in a 100 point dogfight format.

It can not be done. Some ships, pilots and upgrades will always outclass other inferior options.

The best situation is where most ships, pilots and upgrades have some kind of use.

It's going to happen wait and see.

If a scum player laughs at guri/xizor, I'd question their merit as a player

Now laughing because xizor's a funny looking guy? Completely understandable

Seriously, apart from generics the only problem with the viper is that it's so hard to find other ships on it's level that don't cost an arm and a leg. Hard to justify fodder when they're somehow more expensive

Zs are dice riddled garbage without feedback and special ks can't even take that in a cost effective manner. You're basically left with r4 ys and any misthunter that can rope along dengar, unless you're willing to pay more for a dengar + 4lom or gunner bossk slaver or a torpboat jm5k

Pretty much this. The hard part with the starviper is always what to pair it with. I've had pretty good luck with it in several lists since wave 8. I have 1 with a bumpmaster, guri and 4lom, a similar one with the bumpmaster with xizor and zuckuss instead, another with manaroo, guri and drea. Copule lists with dengar or tel and xizor (only played 1 of em so far, and that one only a couple games, but it's won those games). Xizor with 2 FCS/tactician/feedback array freelancers (haven't flown this one yet, and might be worth bumping up to findsman to out-ps uboats). Xizor/zuckuss/talonbane all at PS9. Xizor/zuckuss/palob. Wave 8 opened up a LOT of new options.

Edited by VanderLegion

I'm gonna try to not sound like a condescending jerk here.

Not all ships were created equally in the Star Wars universe. It's why we get things like the lineage of Z-95 to X-Wing to E-Wing. Each ship is a newer version of the last, meant to take the best of what the predecessors offered and build on that platform to make a better starship. In game terms, I prefer having the option of choosing between platforms that work for the design of the squad I'm working on.

Another thing to consider is that some people aren't looking for an ultra-competitive tournament experience. Some players just want to put X-Wings down across from TIE Fighters and make pew pew noises with a friend for an hour or two. The game perfectly delivers this experience as is, with no need for wholesale changes.

Finally, just because you, or even most of the community, don't use certain ships, doesn't mean that they can't be competitive. I have personally had success in a competitive environment with TIE Bombers, TIE Punishers, and StarVipers (in fact, I've never run Guri or Xizor. I've only ever used the generics). Your experience isn't everyone's experience, and it's unfair to suggest that people can't or don't use certain ships because they're not seen as "competitive."

Edited by RagnarokSquadron

Wouldn't say a LOT but better than before :P

It opened up the 37 (xizor) 33 and 30 (2 blacksun bug zappers) format

33 points is

Zuckuss (vi title dengar)

Slaver (dengar 4lom)

Jump master of choice

While the g1-a generics compete with ywings, dengar PS 3 matching r4 TLT and fcs matching r4 btla4 ion

Also at 26 is our new Palob, partner in crime (cloak dorsal adaptability zuckuss)

So when will people learn that the game is not supposed to be perfectly balanced?

If the game was perfectly balanced, there would be no need for new waves. Now I will give FFG credit they don't make the latest wave OP like some other games. Y-wings a Wave 1 were a top ship in the Wave 7 meta. Some might look at Jumpmaster and say there the newest stuff is the most powerful but that is because I don't think the latest wave has been fitted out yet.

Edited by Marinealver

Dunno... I had a blast steamrolling the table with a Punisher (Redline) plus chimps. Extra munitions helped a lot, and the speed he chewed through the Ghost was pretty nuts. Paired with TAP (inquisitor) and Omega Leader, a good time was had by all (Imperials)!

The Punisher Uniques are fine as is the scimitar Squadron pilot. The original Tie Bomber Uniques are overpriced, true, and the Punisher generics don't have enough bells and whistles to justify running them over a Bomber.

E-wing: Yes, we know it's competing with the Scyk for the title of worst ship in X-wing. No news there.

T-65: Holy Hyperbole, Batman! The T-65 does need a little TLC, true, but it's not anywhere near as bad as you describe.

Starviper: Just going to echo what's already been said- the Uniques with the virago are fine.

I can't believe you didn't mention the Scyk in your rant, though.

The Punisher Uniques are fine as is the scimitar Squadron pilot. The original Tie Bomber Uniques are overpriced, true, and the Punisher generics don't have enough bells and whistles to justify running them over a Bomber.

E-wing: Yes, we know it's competing with the Scyk for the title of worst ship in X-wing. No news there.

T-65: Holy Hyperbole, Batman! The T-65 does need a little TLC, true, but it's not anywhere near as bad as you describe.

Starviper: Just going to echo what's already been said- the Uniques with the virago are fine.

I can't believe you didn't mention the Scyk in your rant, though.

"lol" -Biggs

OP you just joined the game I assume?

Welcome!

I thought this was going to be a funny thread about the Ghost not staying on its stand....

My JumpMasters all lean to the left. :/

The game is in a very great state. Maybe, if you let yourself be limited by the competitive format, you might think otherwise, but even then. You want to make every ship as competitive as any other?

The Punisher Uniques are fine as is the scimitar Squadron pilot. The original Tie Bomber Uniques are overpriced, true, and the Punisher generics don't have enough bells and whistles to justify running them over a Bomber.

E-wing: Yes, we know it's competing with the Scyk for the title of worst ship in X-wing. No news there.

T-65: Holy Hyperbole, Batman! The T-65 does need a little TLC, true, but it's not anywhere near as bad as you describe.

Starviper: Just going to echo what's already been said- the Uniques with the virago are fine.

I can't believe you didn't mention the Scyk in your rant, though.

I think we have all agreed that the Scyk never happened, or at least it did and we're trying hard to forget it did

Yep, so bad the OP forgot to mention it in a list of unused ships, haha

I've often wondered about how to help the E wing without overpowering Corran. I keep coming back to the idea that Corran by himself isn't over powered. It's him coupled with R2D2 that's bad. Even worse when you add PTL in there. R2D2 on a standard one, or R2D2 + PTL on E'tahn isn't that bad either. But when you can double tap and then run away and regen, it's overpowered.

So perhaps a title such as "when performing a white maneuver, get a free _____ action/token." ORRR... perhaps something like "after performing a white maneuver, you make take an evade action to receive a reinforce token." That would be interesting...

By tying these titles to white maneuvers, they do not synergize with R2D2 or PTL, which is the biggest combo that "breaks" Corran (by making him a useful E wing).

I think all it takes is giving Corran a reason not to take R2-D2. I've been thinking this as an easy fix:

Title: 0 pts

If you equip a non-unique astromech, you may equip a tech upgrade for free.

E-wings would love comms relay. Corran would still have a powerful presence with Juke for his double tap. Perhaps the clever developers could think of a generic droid that would get some use out of weapons guidance...

I think all it takes is giving Corran a reason not to take R2-D2. I've been thinking this as an easy fix:

Title: 0 pts

If you equip a non-unique astromech, you may equip a tech upgrade for free.

E-wings would love comms relay. Corran would still have a powerful presence with Juke for his double tap. Perhaps the clever developers could think of a generic droid that would get some use out of weapons guidance...

What about "Weapons Guidance Astromech" 1pt. If equipped to a ship with Weapons Guidance, when you spend a focus token, you may convert an additional dice to a <kaboom> in addition to the <boom> granted by Weapons Guidance.