I'm trying to write up a simple cheat sheet for Force Move.
I think I've got most of it (discipline check based on size, range and strength upgrades etc) apart from one thing. How does throwing multiple things work?
It says for hitting multiple targets to use the same rules as autofire. Is this just you need to include any penalties for the hardest person you want to hit part or does it also mean you need 2 adv per 'shot'?
I'm leaning towards the first reading, so discipline check based on the object your throwings size modified by any ranged defence or adversary rating of the hardest target. Then number of objects that to throw is just down to how many magnitude upgrades you buy.
Does that sound correct?