I don't have a ton of rebels but looking for ideas that might work for me.
So far I have:
Wedge Antilles — X-Wing 29
Push the Limit 3
BB-8 2
Engine Upgrade 4
Ship Total: 38
"Blue Ace" — T-70 X-Wing 27
R7-T1 3
Autothrusters 2
Ship Total: 32
The idea is the green for a barrel roll with BB-8 on Wedge to then use his PTL. To work a position, the execute the Green lose the stress. The Target lock or focus as needed. I see Blue ace as a bit of a wild card. His hard turn boost has lots of potential that is not used from what is can tell. Just how to make it work and then what to add for the remaining 30 or so points.
Edited by Ronu