Just to let you know still being in school means I have a rather restrictive budget. Yet I am still able to get 1 of each X-wing expansion pack out there. However I still have to have a purchasing plan which unfortunately leaves out Armada, other games, and that plan is one of each but no more than two.
So with some ships (like A-wing and TIE FIghter)and sets (like the classic Core and Imperial Aces) it made sense to double up on (although the core and aces has seem to fall out). I know one scum ship I plan on doubling on and that is the Kihrax (AKA Klingon). Since the last rebel release was two ships in one pack I don't think I need to double up on anything on the rebel side yet. But for Imperials I am a little unsure at what to do for the TAP. At first I thought it makes a good character model but the whole 15 points fast ship and the A-wing stats makes me wonder if I should treat it like an A-wing and get another one based on the sole reason it is a small low squadron point cost ship much like the Scyk and TIE Bomber. However looking at it and current top meta of the Imperial lists it might be better as another option for Soontir's wing-man in a palpmobile build.
So what do you think. Are there any good builds that require two TAPs, or is it just better as another single name entry on the "Pick two" list of today's imperial builds?