Attack Shuttle (21), Kanan Jarrus (3), Push the Limit (3), Engine Upgrade (4)
Ezra Bridger (32)
Attack Shuttle (20), Twin Laser Turret (6), Tactician (2), Rage (1), Stealth Device (3)
Attack Shuttle (21), Kanan Jarrus (3), Push the Limit (3), Engine Upgrade (4)
Ezra Bridger (32)
Attack Shuttle (20), Twin Laser Turret (6), Tactician (2), Rage (1), Stealth Device (3)
Could be interesting. However, I would swap Tactician out for Intel Agent and VI on Poe. The IA helps your shuttles against higher PS ships while Poe at PS9 without a bid is a sad panda. I also do not know about Engine Upgrade or Stealth device. I think Hull Upgrades might serve you better, but that may be taste difference.
I am not quite convinced by Raging Ezra because of the 2 stress tokens. Sure you get a Focus token but you cannot take any actions next turn (including Rage), even if you pull a green. Maybe putting Kyle Katarn on there instead of an Intel agent. That way you can at least get a focus in the next turn if you go green to drop a Stress.
Maybe look to pick up R5-P9 if you can as R5-P9 + VI > R2-D2 + Adaptability (at least on Poe).
Edited by KarhedronThat Sabine build is money, and will kill entire lists of >ps5 ships by herself. With that in mind, I would flavor Poe and Ezra to be more anti-ace ships. Intel Agent on Ezra would help, as would VI on Poe. R5P9 was made for Poe, so finding a copy of that card is important ![]()
Autoblaster turrets are another piece of anti-ace technology, plus they save points from the TLT to allow for other upgrades.
Why Engine Upgrade on Sabine?
VI Poe is a must. Imo.