Anyone else feel the same way? We were discussing fastest ways to end game in www.fantasyflightgames.com/edge_foros_discusion.asp this topic and came up with several ways for orc player to win game in 2 turns and even if theoretical, it's still possible. I have not witnessed this to happen yet, but orc player can in many scenarios finish the game in under 5-6 turns, or earlier, (you can easily burn a zone in orc's second turn). In our plays dwarves almost never win against orcs (2x core set deck, see deck building for my topic) unless drawing a "god hand" at start and orc player a poor one.
I have yet to be able to make a competent dwarven deck against orcs. Empire deck wins rarely, Chaos deck sometimes with a decend starting hand. Almost any hand is a good starting hand for orcs. If they can't get anything build, atleast they destroy or use up resources from opponent.
I'm sure most people feel that Orcs are the strongest faction in the core set and the first battle pack gives them even more options to do amazing amount of dps in a short time. Orcs make me feel that this game should have "summoning sickness" so the opponent would have more time to respond to added dps.
It has gone up to the point that I refuse to play against Orcs unless I play with Chaos or we're playing a multiplayer game (not free for all).
There isn't that many cards in this game that I'm almost sure I haven't missed any big counter against them.
Orc player getting early Warpstone excavacations or a Grimgor's camp make me facepalm.