4x A-wings VS Instigator

By Kiwi Rat, in Star Wars: Armada Rules Questions

I had a situation today where I had 4x A-wings that was engaged by Instigator.

Next to all of them at distance 1 was an ISD II.

(All Imp squadron had been blown away before this happened)

Who can the A-wings attack? Our rule guru in the LGS said that the A-wings can't attack the ISD, as the are engaged by Instigator and they couldn't attack the Instigator either too, as they can't attack ships when engaged.

But would that not make the Instigator immune from squadron attack?

My opponent graciously, said that it didn't make sense the A-wings couldn't attack anything, when there was no real squadrons of his own nearby, so he allowed me to attack the ISD with my A-wings.

So what is most correct in regards to Instigator??? :huh:

And how do you actually read the engaged rule with the above in mind??? :blink:

Your Rules Guru has failed to keep up with the FAQ:

Instigator

Squadrons can attack this ship if they are not engaged by an actual enemy squadron without heavy in the play area.

The intel keyword does not affect this ship’s ability

To answer In Short:

They are NOT engaged by Instigator. They are simply treated as being engaged by 2 Squadrons (Who cannot be shot at, and thus, do not restrict you to shooting at Squadrons).

The A-Wings can bomb Instigator, and they can bomb any other Ship in Range, if there are no real squadrons Engaging them.

They are however, prevented from Moving by the Engagement provided by the Phantom Squadrons.

If they were Engaged by other, Real, Non-Heavy Squadrons, then they would have to Shoot at them... And Prioritise Shooting Escort Squadrons over that.

If they were Engaged by Heavy Squadrons, then they would have the choice of Shooting at Ships, or Shooting at Squadrons, and if they choose Squadrons, they must Prioritise Escort Squadrons over others...

For the Long of it, See also:

Edited by Drasnighta

One point I disagree on. They can shoot Instigator, but not other ships. Emphasis mine:

Instigator

Squadrons can attack this ship if they are not engaged by an actual enemy squadron without heavy in the play area.

The intel keyword does not affect this ship’s ability

One point I disagree on. They can shoot Instigator, but not other ships. Emphasis mine:

Instigator

Squadrons can attack this ship if they are not engaged by an actual enemy squadron without heavy in the play area.

The intel keyword does not affect this ship’s ability

There was an Email Statement that confirmed it for other ships. It was not part of the FAQ.

Dras is spot on here, and I think this question has already popped up a couple of times.

Though email statements can clear up a lot of things I do believe the FAQ is ruling, especially in official games such as in tournaments. Its is all good and well to have an email message stating an improvement of the FAQ, but if that rule is to be improved, it has to be incorperated into the FAQ.


Why? Because every player has access to the FAQ, but not all are aware of the email contents.


I do hope that FFG will start updating it's FAQ more frequently to adjust it where needed.

One point I disagree on. They can shoot Instigator, but not other ships. Emphasis mine:

Instigator

Squadrons can attack this ship if they are not engaged by an actual enemy squadron without heavy in the play area.

The intel keyword does not affect this ship’s ability

Wouldn't instigator have to have escort for that to be true?

One point I disagree on. They can shoot Instigator, but not other ships. Emphasis mine:

Instigator

Squadrons can attack this ship if they are not engaged by an actual enemy squadron without heavy in the play area.

The intel keyword does not affect this ship’s ability

Wouldn't instigator have to have escort for that to be true?

And if thats the case I am using ruthless strategist on Instigator. Its equally as absurd.

Instigator has been covered in detail in other threads.

Most recently in a post I made, where we did wrong - we ruled you could shoot at Instigator, but not other ships at distance 1.

But that was the wrong interpretation.

Instigator's ghost squads DO NOT PREVENT SHOOTING AT SHIPS - ANY SHIPS. They just mean you can't move. Not even with Intel. Except if you're Tycho.

Though email statements can clear up a lot of things I do believe the FAQ is ruling, especially in official games such as in tournaments. Its is all good and well to have an email message stating an improvement of the FAQ, but if that rule is to be improved, it has to be incorperated into the FAQ.
Why? Because every player has access to the FAQ, but not all are aware of the email contents.
I do hope that FFG will start updating it's FAQ more frequently to adjust it where needed.

I'd love to be able to provide something more, but unfortunately, I don't work for FFG... And unfortunately, I don't get a lot of questions answered by FFG myself, either... No-one lets me know their FFG answers when I get them, so I can't even work up something "Unofficial" after all... (I've been trying and failing)

But even then, that's why you ask here, right? I mean, the Original Question could have been at least half-answered with the Original FAQ, but it was asked here, so it was Answered...

Would it be helpfull if we made a sticky there the questions with answers from FFG are posted (and no discussion)? Would be more easy to find them afterwards.

Would it be helpfull if we made a sticky there the questions with answers from FFG are posted (and no discussion)? Would be more easy to find them afterwards.

There is one. At the top. It's just not being kept up to date.

And I've attempted in the past to get other important things Stickied, but the Admins are more hands-off than they were a few years ago when that one was Stickied.