This could have som interesting results, right?...
I have been thinking a little bit about trandoshan regeneration and how cybernetics might work for them if you wanted to make it a thing in your game.
In the logic of the genre, one could make up whatever reason and say "it just works because they made the cybernetic implant to block the regen effect" or whatever.
Maybe one could even make interesting things happen because the cybernetics in question were designed to work with and take advantage of the regeneration somehow.
I guess one could also houserule that cybernetics just won`t work on trandoshans, but personally I think that is a bit cheap and boring in this genre. Or it could be more interesting.
Would most trandoshans even want a cybernetic arm if they knew a new one would grow back in a few months? What do you think?
How would it work in your game? Not any different at all? All of the above, depending on the story, the cybernetics designer and the trandoshan character in question?
Any other creative ideas come to mind?