The Takedown action [DH p. 122] and unarmed combat after errata [DH p. 197] give a specified amount of damage for their effects to occur. Do folks run this as raw damage or damage after armour and/or TB reduction?
Secondly, how do you run the Takedown action as listed in the Talents section, is it supposed to be a standalone action or something that is supposed to supplement a Standard Attack?
Finally, since a creature with natural weapons can never be counted as being unarmed presumably that precludes them from causing fatigue from their "unarmed" attacks.