Start of a new scum list.

By Jpmawet, in X-Wing Squad Lists

Trying out ideas for a new balanced scum idea. Not sold on 3 U-boats being able to hand everything in met even more so when the counter meta lists start showing.

Balanced (100)

Contracted Scout (34) - JumpMaster 5000

Deadeye (1), Proton Torpedoes (4), Extra Munitions (2), R4 Agromech (2), Guidance Chips (0)

4-LOM (32) - G-1A Starfighter

Adaptability (0), Fire Control System (2), Zuckuss (1), Inertial Dampeners (1), Mist Hunter (0), Tractor Beam (1)

Trandoshan Slaver (34) - YV-666

Boba Fett (1), Greedo (1), Dengar (3)

Not sure exactly how to do it but something similar won a store event and is an interesting build. Going to try to make it viable

I like the builds on each of those ships, especially the Slaver.

I usually run 4LOM & Zuckuss on the Slaver, but Boba & Greedo is the next best combo for that price!

I like the list, I'm very bullish on the G-1A right now and I think you are on the right track with splashing a contracted scout. If I was to play against this list, I would probably focus on 4-LOM first, with avoiding munitions second priority and trying for an endgame of following your YV-666. That might be my bias with the G-1A, other people may go for the scout first.

Is the adaptability mostly just there because it is a free EPT? If you don't have a plan for it, I would consider dropping the Inertial Dampeners for a 1pt EPT. Wired is the obvious option, Crackshot is the boring choice, Rage is mildly tempting (though not going to help him survive) and left field choice of Lightning reflexes. That would still give you the free stress from dampeners, with a less-often-seen repositioning option.

My only other comment is that FCS is a great upgrade, but if you switch the list up up and have one more point around, Advanced Sensors is amazing on 4-LOM.