I like this, but how about 2 points, shorten the range to 1-2, and don't discard? That way it's in effect the whole game, pinballing back and forth between R2-D2 and R7-T1 (just to pick two).Not exactly what OP was proposing but:
Networked Astromech 1 point: discard this card to use the ability of any other Astromech within range 1-3
I think it would be too good at 2 points. It would give you a second R2D2 for the whole game.
You may be right - on the other hand, Contracted Scouts are too good at 25 points ![]()