Okay, so my friend and I went split-sies on the TFA core set, an A-Wing, and a Tie Advanced. Didn't really know much about X-Wing, just bought a few starter things that looked cool. We've played Armada the last few months so we're pretty familiar with the overall mechanics but were interested in X-Wing because we were told it was faster-paced and less nuanced; pick your ships (which look awesome), blow people up, make Darth Vader sounds with your mouth, rinse and repeat.
Then, after an hour, we battled to a very boring draw.
Imp side was Vader and two Zeta Squadron Pilots, Rebel Side was Tycho and Poe (we only have enough ships for ~60 point game). Maybe it just was very bad dice, but with all the focusing and evading and Poe's annoying super-focus ability, after an hour he had taken one shield off of Tycho and while I had done a bit more damage, I couldn't even take down a TIE.
The only things we could think were:
1. With 100 pts, there'd be more ships on the board and more overall damage, leading to harder choices.
2. We're likely terrible at the game, but we typically got between 3-5 of the total 5 ships within firing range every round.
X-Wing is the most popular miniature game in the world. We love FFG and we love Armada. We want to love X-Wing, but this one game just felt like such a crap-shoot dependent on rolling that we finally got bored and called a draw.
There's got to be something we're missing.
Help!