Allow me to preface by saying that I know almost nothing about the FFG Star Wars RPG in any flavor. Here's some backstory:
My RPG group is playing through the old Saga Rules module Dawn of Defiance. We're long-time d20 afficionados and experienced role-players (10-20+ years). We're getting to the point in the campaign where we're starting to accrue prestige class levels and experience a significant power jump. Three of the five PCs are Force-sensitive, though none are actually Jedi. The Saga Force rules are pretty good, in my opinion, but admittedly far from perfect. Several powers could probably be combined, and the use of skill rolls in place of attacks is kind of broken (we're working on house-ruling that). One of the players is not a fan of the "encounter power" format, and wants to push a pool-type power usage through. Otherwise, the rules are decent with two caveats: 1) Higher-level fights tend to get a bit monotonous, as damage output does not increase nearly as rapidly as HP and 2) Space combat is great (if deadly) for fighters & freighters, but absolutely terrible for any capital ships.
What I'm asking is this: is the Force & Destiny system going to appeal to any of my players? Aside from the Force powers, how well does the FFG system handle things like starfighter combat? How well will we be able to convert over our current multi-class characters to the FFG system? Is it worth it to buy in, and try to convert to a "living" system from our current "dead" one?
I'd appreciate any experiences and thoughts you might have. I've been around on the X-Wing & Armada boards, but this is my first foray into the RPG side - I'm hoping the community here is as supportive & positive.