Talking about the next wave? We should enjoy the things we have

By IG88E, in X-Wing

A lot of people (me inclusive) enjoy taking time and explore all the tactical nuances and tricks a game can offer. Trying to get better with the tools they have, and adapt them, seeing things evolve. That is for me the same with every new published wave.

I don´t understand why people talk and philosophize about wave 9 when wave 8 is released such a short while ago (same with other waves). It looks like they don´t enjoy the waves and only enjoy things when they are really new. For me it is comparable with people buying a computer game and trying to play through the game as fast as possible, that is the only thing that counts. And then the go and buy the next game to keep the thrill at same level (no offense).

Is it getting so hard nowadays to entertain the „crowd“? Are people getting bored in a such short space of time?

Although I like every single wave, in my opinion new waves are coming in too short time periods. Why that speed?

A lot of people (inclusively myself) enjoy taking time and explore all the tactical nuances and tricks a game can offer. Trying to get better with the tools they have. That is for me the same with every new published wave.

I don´t understand why people talk and philosophize about wave 9 when wave 8 is released such a short while ago. It looks like they don´t enjoy the waves and only enjoy things when they are really new. For me it is comparable with people buying a computer game and trying to play through the game as fast as possible, that is the only thing that counts. And then the go and buy the next game to keep the thrill at same level.

Is it getting so hard nowadays to entertain the „crowd“? Are people getting bored in a such short space of time? Never satisfied with the ships available?

Although I like every single wave, in my opinion new waves are coming in too short time periods. It is too fast to adapt. Why that speed? Am I the only one who has that feeling?

I'd really like to see the next wave so I have something to look forward to. I don't play Imperials at all so Imperial Veterans does nothing for me. Plus I am hoping for more TFA ships.

Some people like to discuss and theorize about what's coming. Some like to keep to what we have currently. Why can't both people exist and just join the discussions they want to and ignore the others?

Broken record.

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

There are as many ways to enjoy this game as there are players. Your being condescending to people simply for enjoying the game differently than you do.

If I am bored of the currently available ships then I simply don't read threads about them. It is not that difficult to ignore the threads you do not want to read.

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

There are as many ways to enjoy this game as there are players. Your being condescending to people simply for enjoying the game differently than you do.

If I am bored of the currently available ships then I simply don't read threads about them. It is not that difficult to ignore the threads you do not want to read.

You are right what you say. I just think that this never ending "calling for new waves" may somehow influence the speed of game development

First, let me say I'm happy with the ship selection we currently have. While I think it'd be fun to see them add something like the Rogue Shadow, I also find it unlikely, so I certainly am not looking for it.

That being said, I think some people are anxious for new announcements because they're still hopeful for ships we don't have yet. (There are entire threads devoted to the Imperial Gunboat, for example.) People want to have their favorite ships added to the game and each successive wave gives some hope for "maybe this time..."

There's not much in this wave I really like. I'll enjoy playing around with some of the crew and upgrades, but none of the ships particularly grab me. Maybe because I haven't got into Rebels. I'm not sure.

On the other hand, Wave 9 presents me with the vague possibility that I might - just MIGHT- get an Assault Gunboat...

And Veterans will give me the opportunity to fly a Defender competitively again. Okay, I do that already, but I mean more effectively.

So yes, I'm looking beyond wave 8, because wave 8 is not aimed at me.

On the other hand, Wave 9 presents me with the vague possibility that I might - just MIGHT- get an Assault Gunboat...

And Veterans will give me the opportunity to fly a Defender competitively again. Okay, I do that already, but I mean more effectively.

So yes, I'm looking beyond wave 8, because wave 8 is not aimed at me.

I KNEW part of the Gunboat brigade would drop in. :)

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

That must be why rebels won new mexico regional with 5 a-wings? And had 2 ghost lists in the top 8?

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

perhaps you didn't understand what I was saying. palp-aces are no better than they were 6 months ago, or even 1 month ago. however, because of the introduction of scouts, there are few if any rebel lists that can beat palp/aces AND scouts. palp/aces is certainly not invincible, and scouts are certainly not either... However, with current rebel ships it is extremely difficult to build a list that can compete against both.

Rebel aces/regen (Poe/Miranda) dont have the defense to shrug off multiple missiles from scouts, and dont have enough arc dodginess to escape 3. Ys and Ks melt from the missiles and sure aren't maneuverable enough. The ghost is a good ship, but so far lists are middling against both lists. the best performing ghost lists that I've seen (Kanan/biggs) fall apart once biggs is gone.

I'm not saying sky is falling, Im still running rebels and always will... however the introduction of scouts has shrunk the meta... where before it was extremely wide open.

I don't want rebel lists to be on top. I do want them to be viable. and 1 rebel list showing up in 16 Top 8 spots isn't an improvement to the meta when most the lists are palp/aces & scouts.

And don't bring up how rebels dominated the meta for so long... I don't want rebels to dominate... i just want them to be able to compete.

I don´t understand why people talk and philosophize about wave 9 when wave 8 is released such a short while ago.

I used to do this when I was not playing the game (or scrubbing out with weird builds and expecting FFG to pander to my Timmy needs)

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

perhaps you didn't understand what I was saying. palp-aces are no better than they were 6 months ago, or even 1 month ago. however, because of the introduction of scouts, there are few if any rebel lists that can beat palp/aces AND scouts. palp/aces is certainly not invincible, and scouts are certainly not either... However, with current rebel ships it is extremely difficult to build a list that can compete against both.

Rebel aces/regen (Poe/Miranda) dont have the defense to shrug off multiple missiles from scouts, and dont have enough arc dodginess to escape 3. Ys and Ks melt from the missiles and sure aren't maneuverable enough. The ghost is a good ship, but so far lists are middling against both lists. the best performing ghost lists that I've seen (Kanan/biggs) fall apart once biggs is gone.

I'm not saying sky is falling, Im still running rebels and always will... however the introduction of scouts has shrunk the meta... where before it was extremely wide open.

I don't want rebel lists to be on top. I do want them to be viable. and 1 rebel list showing up in 16 Top 8 spots isn't an improvement to the meta when most the lists are palp/aces & scouts.

And don't bring up how rebels dominated the meta for so long... I don't want rebels to dominate... i just want them to be able to compete.

I'm just going to point out again that NM was won by rebels with 3 rebel lists in the top 8. WHy don't we wait for more than the hoth open and a single regional before we decide rebels can't compete? Especiallywhen those are the first major tournaments after wave 8 dropped, so the meta is still shaking out.

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

perhaps you didn't understand what I was saying. palp-aces are no better than they were 6 months ago, or even 1 month ago. however, because of the introduction of scouts, there are few if any rebel lists that can beat palp/aces AND scouts. palp/aces is certainly not invincible, and scouts are certainly not either... However, with current rebel ships it is extremely difficult to build a list that can compete against both.

Rebel aces/regen (Poe/Miranda) dont have the defense to shrug off multiple missiles from scouts, and dont have enough arc dodginess to escape 3. Ys and Ks melt from the missiles and sure aren't maneuverable enough. The ghost is a good ship, but so far lists are middling against both lists. the best performing ghost lists that I've seen (Kanan/biggs) fall apart once biggs is gone.

I'm not saying sky is falling, Im still running rebels and always will... however the introduction of scouts has shrunk the meta... where before it was extremely wide open.

I don't want rebel lists to be on top. I do want them to be viable. and 1 rebel list showing up in 16 Top 8 spots isn't an improvement to the meta when most the lists are palp/aces & scouts.

And don't bring up how rebels dominated the meta for so long... I don't want rebels to dominate... i just want them to be able to compete.

I'm just going to point out again that NM was won by rebels with 3 rebel lists in the top 8. WHy don't we wait for more than the hoth open and a single regional before we decide rebels can't compete? Especiallywhen those are the first major tournaments after wave 8 dropped, so the meta is still shaking out.

i was wrong.. I thought that the NM regional had 1 rebel list... my bad there.

I dont have a sky is falling attitude.. but a little news about something good coming our way would be nice. Imps have imp vets to look forward to, scum have those scouts to play with (and try to find a use for the G1A)

rebels got a pretty ship that is almost invalidated by the meta it was introduced in. we'll see (although the attack shuttle is very very cool)

My point is more that they can compete. Sure, pure Rebel regen lists aren't as useful anymore, but that's honestly no bad thing from the point of view of pretty much everyone not running Rebel regen. The "run away, get shields, come back" aspect really was awful to play against. Not unbeatable, but just not fun.

That said, it's totally possible to be competitive with Rebel lists right now. Like I said, I took a mauling from three PS2 K-wings with no turret upgrade the other day. The Ghost is settling in to its competitive setting as people come to grips with how to stack the plethora of upgrades (it's arguably one of the most versatile ships the rebels have, in that regard). I'm still seeing Dash and Miranda do well, Poe is still doing Poe things, and Biggs has made a sudden resurgence to screw up opponents plans.

Speaking of which, in relation to not having answers to scouts and aces, I give you Biggs. Better yet, Biggs with R4-D6 and IA. Soak the shots while your ships start tearing things up. He's probably more relevant now than he has been since wave 3.

Rebel ships are still competitive. The new wave just means the list archetypes have to adapt; and that's a good thing.

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

perhaps you didn't understand what I was saying. palp-aces are no better than they were 6 months ago, or even 1 month ago. however, because of the introduction of scouts, there are few if any rebel lists that can beat palp/aces AND scouts. palp/aces is certainly not invincible, and scouts are certainly not either... However, with current rebel ships it is extremely difficult to build a list that can compete against both.

Rebel aces/regen (Poe/Miranda) dont have the defense to shrug off multiple missiles from scouts, and dont have enough arc dodginess to escape 3. Ys and Ks melt from the missiles and sure aren't maneuverable enough. The ghost is a good ship, but so far lists are middling against both lists. the best performing ghost lists that I've seen (Kanan/biggs) fall apart once biggs is gone.

I'm not saying sky is falling, Im still running rebels and always will... however the introduction of scouts has shrunk the meta... where before it was extremely wide open.

I don't want rebel lists to be on top. I do want them to be viable. and 1 rebel list showing up in 16 Top 8 spots isn't an improvement to the meta when most the lists are palp/aces & scouts.

And don't bring up how rebels dominated the meta for so long... I don't want rebels to dominate... i just want them to be able to compete.

I'm just going to point out again that NM was won by rebels with 3 rebel lists in the top 8. WHy don't we wait for more than the hoth open and a single regional before we decide rebels can't compete? Especiallywhen those are the first major tournaments after wave 8 dropped, so the meta is still shaking out.

i was wrong.. I thought that the NM regional had 1 rebel list... my bad there.

I dont have a sky is falling attitude.. but a little news about something good coming our way would be nice. Imps have imp vets to look forward to, scum have those scouts to play with (and try to find a use for the G1A)

rebels got a pretty ship that is almost invalidated by the meta it was introduced in. we'll see (although the attack shuttle is very very cool)

I'd really like the next wave or rebel veterens because with the scouts, the current meta has shrunk (we'll see if it rebounds at all) to imp/palp aces or scouts. Rebels have nothing that competes with both. even the awesome ghost cant compare given equal player ability

Sure they do. Palp-aces are no more or less beatable than they were 6 months ago. Inquisitor opens up a few points in the list over Vader to make more interesting decisions, but the mechanics are the same. I played against a triple K-wing bomb list yesterday that caused bloody mayhem to my aces list.

The scouts are great ships, but they're not remotely invincible. If anything, one of the worst things they have to deal with is Biggs babysitting a rebel list. He'll easily sap 2-4 of the ordnance shots away from the rest of the group.

Rebel lists have been dominating tables since the K-wing dropped, with only Palp-aces being any real worry to them. The sky isn't falling just because Imperials got a new ace, and Scum finally got a boost to their toolkit. They're still very capable of tearing up an opponent. It just requires less reliance on TLT Ys and stress mechanics, now.

perhaps you didn't understand what I was saying. palp-aces are no better than they were 6 months ago, or even 1 month ago. however, because of the introduction of scouts, there are few if any rebel lists that can beat palp/aces AND scouts. palp/aces is certainly not invincible, and scouts are certainly not either... However, with current rebel ships it is extremely difficult to build a list that can compete against both.

Rebel aces/regen (Poe/Miranda) dont have the defense to shrug off multiple missiles from scouts, and dont have enough arc dodginess to escape 3. Ys and Ks melt from the missiles and sure aren't maneuverable enough. The ghost is a good ship, but so far lists are middling against both lists. the best performing ghost lists that I've seen (Kanan/biggs) fall apart once biggs is gone.

I'm not saying sky is falling, Im still running rebels and always will... however the introduction of scouts has shrunk the meta... where before it was extremely wide open.

I don't want rebel lists to be on top. I do want them to be viable. and 1 rebel list showing up in 16 Top 8 spots isn't an improvement to the meta when most the lists are palp/aces & scouts.

And don't bring up how rebels dominated the meta for so long... I don't want rebels to dominate... i just want them to be able to compete.

I'm just going to point out again that NM was won by rebels with 3 rebel lists in the top 8. WHy don't we wait for more than the hoth open and a single regional before we decide rebels can't compete? Especiallywhen those are the first major tournaments after wave 8 dropped, so the meta is still shaking out.

i was wrong.. I thought that the NM regional had 1 rebel list... my bad there.

I dont have a sky is falling attitude.. but a little news about something good coming our way would be nice. Imps have imp vets to look forward to, scum have those scouts to play with (and try to find a use for the G1A)

rebels got a pretty ship that is almost invalidated by the meta it was introduced in. we'll see (although the attack shuttle is very very cool)

Almost invalidated by the meta? When it was in top 4 with a second one in top 8 at a regional?

There are as many ways to enjoy this game as there are players. Your being condescending to people simply for enjoying the game differently than you do.

If I am bored of the currently available ships then I simply don't read threads about them. It is not that difficult to ignore the threads you do not want to read.

You are right what you say. I just think that this never ending "calling for new waves" may somehow influence the speed of game development

Possibly, but I personally doubt it. As far as I know we have never had a wave out in stores without any news of the next wave until now.

It seems likely to me that a market decision has delayed any news of wave 9. Star wars products are going to get more complicated now with the movie engine in full production.

I hope Resistance and 1stOrder get more stuff. It is strange having factions that only have 1 ship, even if they are called sub-factions.

I don´t understand why people talk and philosophize about wave 9 when wave 8 is released such a short while ago (same with other waves).

Considering how long it takes FFG from announcement to actually shipping the waves, I think it isn't unjustified. It took about 8 months from first announcement of Wave 8 until players held those ships in their hands, so any Wave that's being announced now, would probably take until fall to arrive. There are groups out there that play half a dozen games and more each week, so there is plenty of time to enjoy the new release.

Then there are always the players who simply haven't gotten anything out of the current wave they liked. If you have a dislike for the whole SW: rebels universe, for example, you're currently out of luck and desperately waiting for something new.