Karma chameleons

By BlodVargarna, in X-Wing Squad Lists

Loving would be easy if your colors were like my dream:

Karma Chameleons (99)

Red Squadron Veteran (38) - T-70 X-Wing

Push The Limit (3), Advanced Proton Torpedoes (6), R2 Astromech (1), Weapons Guidance (2), Integrated Astromech (0)

Gold Squadron Pilot (31) - Y-Wing

Twin Laser Turret (6), Proton Torpedoes (4), Extra Munitions (2), R4-D6 (1), BTL-A4 Y-wing (0), Guidance Chips (0)

Green Squadron Pilot (30) - A-Wing

Outmaneuver (3), Proton Rockets (3), A-Wing Test Pilot (0), Autothrusters (2), Predator (3)

I don't see the point of the advanced proton torps. You're paying 6 points for potentially one more damage, once per game? Not very impressive....I would drop that to proton torps to get autothrusters on the vet.

You also really, really want Push the Limit on the a-wing. Especially if you want to actually fire those rockets! Either lose outmaneouvre or predator to make it happen (both can be good, so it doesn't really matter which).

You also don't need the title on the Y-wing. If you have something in arc, you're going to fire the torps (they will typically do as much if not more damage than primary + twin laser). If you don't have a ship in arc, you'll wish you had a turret. So why gimp yourself with the title?

Edited by blade_mercurial

I'm a man without conviction...

Karma Chameleons (99)

Red Squadron Veteran (38) - T-70 X-Wing

Push The Limit (3), Proton Torpedoes (4), R2 Astromech (1), Weapons Guidance (2), Autothrusters (2)

Gold Squadron Pilot (31) - Y-Wing

Twin Laser Turret (6), Proton Torpedoes (4), Extra Munitions (2), R4-D6 (1), Guidance Chips (0)

Green Squadron Pilot (30) - A-Wing

Push The Limit (3), Proton Rockets (3), A-Wing Test Pilot (0), Autothrusters (2), Predator (3)