100 points Pilots ------
3x Scimitar Squadron Pilot @ 24 points each
Scimitar Squadron Pilot (24) x 3 TIE Bomber (16), Extra Munitions (2), Plasma Torpedoes (3), Proton Rockets (3), Guidance Chips (0)
1x Alozen
Commander Alozen (28) TIE Advanced (25), TIE/x1 (0), XX-23 S-thread Tracers (1), Veteran Instincts (1), Advanced Targeting
The goal of this list is to use Alozen to acquire a Target lock on the first Joust Round and then use Tracers to distribute that target lock to the Scimitar Tie Bombers. The Tie Bombers open up with a salvo of Plasma Torpedoes, stripping off at least 3 shields, plus any additional damage they do. They then have enough munitions to do this a second time if in range 2-3, or let go with their Proton Rockets (for a 5 dice attack 3+2 Agility), after they close.
Alozen would allways have a target lock on his opponent, so every round he would get 2 dice (+1 for range one), and a guaranteed additional crit.
Of course Im gonna need to buy two new Bombers but hey... Imperial Vets is coming out and two of those would stock me up on Bombers and Defenders.
Edited by dharman07