Scum Control

By 4fox100, in X-Wing Squad Lists

Just flew this list twice today. I don't think it would last long to the wolf pack. Unless you rolled well and flew flawlessly. Even then it would be an uphill battle. Anyways here is the list.

4-LOM

VI

FCS

Zuckuss

Title / Tractor Beam

Torkil Mux

ICT

Tactician

3X Binayre Pirates

Feedback Array

Total: 100pts

Not the most competitive thing on the planet but i love flying it. Handing out sttess like candy is lots of fun. Any thoughts on how yo improve it?

eh honestly the Torkil ability isnt doing that much for you. I'd probably switch him to a base HWK so you can take TLT. Double stress is WAY better and is what this build seems to be all about anyways. If you can triple stress a ship, it's gonna be BONED for 2 turns. That being said having something else in your pocket(making someone PS0) and making the HWK immune to double pred rerolls is always a plus. BUT with those 3 points you could afford a concussion missile on one of those Zs instead of the Array. With guidance chips that missile is deadly. you could drop the VI on 4-LOM to an adaptability and afford glitterstim for that alpha strike as well. Which is a card I love for an alpha strike sip since it makes them harder to kill as well.

Ive been flying a similar list using

4-Lom - 39p

PTL

AS

Zuckuss

Title/Tractor Beam

EU

Torkhil Mux - 26p

ICT

Tactician

J5K - 35p

Deadeye

Proton Torpedo

Boba Fett

Extra Munitions

Guidance Chip

R4 Agromech

100p total

It has performed awesome against small ships, even when my Boat got killed without beeing able to fire it managed to get the win. really strong but as u said, probably not great against big ship lists..