I honestly just got back from playing the worst game ever. It was a 400 point battle with my force bringing 2 Neb's (one salvation, one yarv) a Mk 2 B as a carrier, and a CR90 TRC...wedge, van, and 2 y-wings and 3 x-wings. Fought an ISD 1, Glad 2 Demolisher, a Vic 1 and Ozzel...and we chose minefields.
Me thinking "Oh gee lemme set this up so he has to move into them...." so I set them up outside of his deployment blocking off the middle. Yeah no he set up his demolisher in the middle, and then set up the other two to toilet bowl...and me being a front arc fleet had to follow the assault frigate around. We basically toilet bowled until I blew up most of the mines and then turn 6 happened...we went on for 3 more turns before I called it "right, this is dumb."
I see why people roll their eyes at an ackbar conga line...I mean sure I could have set up the mines and blocked off a whole side but the toilet bowling..reeeeeeeeeeaaaaaaalllllly sucks.
It also point out to me that the Rebels really need to be an all or nothing force. You either carrier build or your TRC build the multi-role nonsense really doesn't work.