Hello SW RPGers,
Here is an Excel Sheet I put together to keep track of and calculate costs and profits. It's mainly for a group looking to make trade runs on the hyperspace lanes in the SW galaxy. UPDATE: A separate User Guide has been added.
Trade Route Economics Tool Version 1.4 (Kyla Mods)
Trade Route Economics Tool Version 1.2
TRE Tool User Guide Version 1.2
I've pooled information from several official SW RPG sources (WEG, WotC, FFG) and from fan-made material (namely Operational Costs and Speculative Trading). I started building this just to use in my own games that I play in and GM, but I figured other players might be interested in using something like this. If there is already something like this out there, I apologize for the repeat material and would love a reference to it. However, I haven't seen anything on the Compiled Resource List like this (though again I do pull a lot from Operational Costs and Speculative Trading).
The first tab is a User's Guide to help explain how to use the other sheets. There is a sheet just for Operational Costs, one for buying and selling different cargoes, and one for selling tickets to people for passage between planets. The fifth sheet includes some planet information that is used in the other sheets. The four major planet characteristics that I based this system on are the Population, Technology Level, Region, and Government, since I figured those are the biggest influences on a planet's economy. I can't stress enough though that a GM should tailor some of these rules to certain situations when using this tool in order to appropriately implement them into his/her game.
I've broken down some of my own house rules on how to determine difficulty of some Astrogation, Negotiation, and Streetwise checks. I also reference the Astrogation Computer that I found on this forum (though it is surprisingly not in the Compiled Resource List), which is used for calculating travel times between planets. If enough people are interested in using something like this, I'll continue to improve upon it and be sure to properly credit the official and fan-made materials I used to create it. Also, if anyone was interested in helping out with it, I might consider building an application around this concept, possibly in Python or some other programming language, but with a user friendly GUI. I'm decent at programming, but could definitely use some help if anyone out there is SQL or Database savvy, or just really good with Excel.
Any constructive criticism would be greatly appreciated and I hope at least some of you find this useful.
Enjoy.
########################################################
Update: Version 1.1
- Changed the Technology Level to Spaceport Class to better represent Planet Information
- Added “Huge” Population level to Planet Information for planets with over 100 billion population
- Separated Regions in Planet Information into 8 categories instead of the original 5 categories
- Separated Government in Planet Information into 8 categories instead of the original 5 categories
- Added Region and Base Difficulty columns to the Astrogation Check Information chart on Operational Costs page
- Added Vendor Check Difficulty chart to Cargo Market page
- Changed information in the Advertising Check Information chart on Passenger Terminal page
- Changed rules for Ticket Price and Cost & Fees Total to the Passenger Terminal page to better represent those values based on both the Origin Planet and Destination Planet
- Added information on several planets in the Planet Data page
- Clarified that Flight Hours are for Combat only. Normal flight in space (cruising or patrolling) does not burn fuel.
Working Progress for Future Version Updates:
- Adding more planet information into the Planet Data page (can still use help with this)
- Drop down menus for Origin Planet and Destination Planet
- Auto filling Planet Information for all categories based on Population, Spaceport Class, Region, and Government chosen
- Drop down menu for Planet Information for Population, Spaceport Class, Region, and Government
- Auto filling Planet Information for Population, Spaceport Class, Region, and Government based on the Origin and Destination Planets chosen if in Planet Data page
- Separating and providing drop down menus for Cargo Class and Cargo Type and auto filling Cargo Information on Cargo Market page if chosen cargo is in the Common Cargoes chart
- Updating the User Guide to reflect changes made in Version Updates
########################################################
Update: Version 1.2
- Added additional Planet Information on the Planet Data tab
- Added drop down menus for Origin Planet and Destination
- Added VLOOKUP functions to auto-fill Planet Information
- Added Skill Check blocks with the appropriate dice and symbol icons for tracking dice pools and check results
- Reorganized and cleaned out cells from the charts to make them easier to fill out and understand
- Changed cell colors to aid in filling out tabs
- Updated the User Guide and moved it to a separate Word document
*Thank you to Kinnison for Planet Data on the Minos Cluster Planets.
Working Progress for Future Version Updates:
- Separating and providing drop down menus for Cargo Class and Cargo Type and auto filling Cargo Information on Cargo Market page if chosen cargo is in the Common Cargoes chart
- Add Black Market Tab for tracking smuggling information similar to the Cargo Market layout
- Adding Planet Data to auto calculate Estimated Travel Time
- Adding Ship Information to select from a drop down menu
- Adding multiple blocks to enter in more than one Cargo Type in the Cargo Market tab
- Hiding cells that don’t provide useful information and continue improving the charts
- Developing an application with a friendlier Graphic User Interface than Excel
########################################################
Edited by Nevermind