================== Accuracy Corrector Fleet ==================
Darth Vader (31) TIE Advanced (29), TIE/x1 (0), Expert Handling (2), Accuracy Corrector
(3) Storm Squadron Pilot (23) TIE Advanced (23), TIE/x1 (0), Accuracy Corrector (3) Storm Squadron Pilot (23) x 2
This has probably been done before, but Im new to the game and I was thinking through this last night.
This fleet allows 8 hits at any range, per turn. Each Tie Advanced has 3 Defense dice plus an Evade each turn. Darth Has 3 defense dice plus an evade, and a barrel roll that removes a target lock. The plan would be to fly them with Darth in front, and with the three Tie Advanced behind. Once engaged at range three, Barrel roll and keep in the range 3 area as long as possilble, So you would have 4 defense dice and an Evade each turn, while constantly picking of one ship at a time with 8 hits. The only risk I see is that with 2 damage at a time, some high shield ships may take a time to wear down.
Any thoughts?