I have always had a soft spot for the old Y-wings and I am looking to make better use of one than just a stresshog. With all the fuss about the Torpedo Scout, I thought I would take a look and see how Horton stacked up. His basic ability to reroll blanks and Range 2-3 is mediocre with the basic Y-wing primary weapons but starts to look a lot more valuable if you put secondary weapons on him.
Proton Torpedoes are a good start since they allow you to flip a Focus and the TLT synergises nicely with his ability. This could quickly make Horton pricey but he might actually be worth it. He combines the potential for a solid alpha strike with the long term potential of a TLT carrier. The lack of EPT is annoying but not the end of the world and you can always fill the Astromech slot.
26 Hoton Salm
4 Proton Torpedoes
2 Extra Munitions
0 Guidance Chips
6 TLT
That comes to 38 points but provides a solid threat with 8 hit points. You can then add an Astromech if you want.