Ok, I may have a fix for this. I am working under a couple assumptions. The big one is that everyone believes the SPIRIT of the rule is that you super laser teh Rebel base and the imps win. Agreed? At least for argument sake? If you disagree, in spirit, stop reading now.
So, to counter the rules lawyers, if they try and tell you that you haven't won yet. You super laser the rebel base, BUT, the imps can't win until the rebel base is revealed. You leave the DS in that system until you can get a ground unit there. As soon as the Imps have a ground unit in the rebel system, it is revealed, Imps win as all rules are covered, no more contradiction. If they try and mobilise, they have to reveal the Rebel base. If that happens, again, Imps win. All rules covered, no contradiction. Kinda bass ackwards and convoluted, but, so is the idea that blowing up the Rebel base isn't enough to win the game.
The other solution to the rules lawyer getting silly is take the DS and WHIP IT AT HIS HEAD FOR BEING OBSTINATE.
Isn't this exactly what I've been saying from the beginning?
And to counter the other argument about what to do with the units in the Rebel Base... Look up the rules, the units are not placed on the map until the Base is revealed. Once they are, any excess ground units above transport capacity would be removed, and of course ion cannons and shield generators. But they aren't Revealed, so they just sit there. All this is in the rules.
Tompy, I don't remember you mentioning ANYWHERE whipping teh DS at someones head. On a related note, that thing is pretty hefty for it's size. One good chunk of plastic. Maybe throw the DSUC, it has edges.