Jumpmaster 5666

By MrHedgehogMan, in X-Wing Squad Lists

So i recently played the list below as a trial for a tournament against a vcx, shuttle and a wing but i lost both games due to bumps early on. Its also not as hard hitting as i previously thought so i want to refine it a bit:

https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!174:19,136,126,173,121,-1:-1:25:;134:110,-1,177,114,178,-1:-1:3:;112:19,14,128:-1:25:&sn=Unnamed%20Squadron

I should point out that i have only one JM, and that I have plenty of upgrades from other packs. I also have a standby list with a G1A instead of the Y with a tractor beam. Would this be more competitive?

https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!133:-1,-1,122,29,133,-1:-1:-1:;174:19,136,126,177,121,-1:-1:25:;170:-1,-1,-1:28:-1:u.144&sn=Unnamed%20Squadron.

I'm not sure about the G1A however. Last time out I had N'dru instead and over two games all he did was take out a Prototype Pilot. However I think that with Latts farming Target Locks like no tomorrow, that more attackers would be better.

Open for any advice!

Edited by MrHedgehogMan