Opportunist and wave 8, new life

By Hexdot, in X-Wing

Perhaps an overcosted EPT, now with Sensor Bafler some ships are viable with this EPT. Per example a good and reliable Blue B Wing could do some damage with this. Firing the last, you can do some damage to finish a crippled target with no tokens.

Main problem... 4 pts EPT...brrrrr.

I'm assuming you're referring to Electronic Baffle? I'm not quite sure how taking 1 damage to prevent the stress is particularly useful here. I don't think that has been the main reason people don't typically take opportunist.

And prey tell how you are getting an EPT on a Blues Squadron B wing without the EPT Icon?

and unless you can opporunist multiple times, say... 9 to roll 9 additional red dice.... at the cost of 9 hp, i dont see this being very useful.... which i know you cant do.

Yes, a poor topic, sorry.

Main question is...Opportunist + Electronic Baffle...good or bad?

Yeah, the stress isn't the problem with opportunist. Not only is it 4 points, but the required setup is ridiculous. You need to shoot at someone without focus or evade, not have stress yourself, and then gain a stress for a single attack die. If this were a MOBA, it would be firmly called a "winmore" ability. After all, if you have a shot on a target without tokens, do you really need the extra die? There is no situation where I wouldn't take predator instead, to say nothing of other EPTs.

Yes, a poor topic, sorry.

Main question is...Opportunist + Electronic Baffle...good or bad?

Edit: let me elaborate. The list of ships that have a possible EPT slot and a system slot is very short:

Ace B-Wings

Ace E-Wings (let's be honest and say Corran since only he sees play)

Ace Phantoms

Ace TIE/Advanced (with title)

G1-A (Gand Findsman and up)

Guri or Xizor (since the title is unique - you only get 1)

IG-88

And that's it. Only one of those ships has less than 3 attack dice to begin with, and while chucking 4 dice can be satisfying, expose + fire control control system is probably a better way to do the same thing with less setup and no guarantee of damage. Lowering agility stinks, but if you are out of arc, it doesn't matter. FCS gives you action economy, while opportunist takes it away by stressing you. You are sacrificing one of the absolute best upgrade slots in the game to mitigate one drawback of a super expensive talent. Not to mention, taking a damage yourself is potentially crippling on nearly every ship on that list (save a B-Wing, G1-A or possibly an IG). Heck, outmaneuver gives you a similar advantage against all but 2 ships in the game with a much easier to meet condition. Add a system of your choosing.

Edited by FatherTurin

Let's breakdown that list a little.

E-Wing (Corran): REALLY wants fire control system and VI or PTL

TIE Advanced: the pilots who get an EPT want predator/PTL/outmaneuver and for a system they really like ATC (maybe accuracy corrector)

For the above two ships, every time you use e-baffle you take 1/5 of your life away. Since they rely heavily on green dice and arc dodging to survive, self damage means you are making the enemy's job easier.

TIE Phantom: not even going to go into the alternate systems they would want, losing 1/4 of your health just immediately makes this a bad idea

StarViper: with the title, you are making this your super ship. Again, doesn't do enough for your offense and strips 1/5 of your health.

IG-88: on the surface, 8 health means he shouldn't care too much. However, in a standard list you only have 2 Iggys, and that's it. That means you are either stressing your brobots (and they hate stress) or eliminating 1/16 of your entire list's hp just to use your EPT. Plus, predator, VI or crack shot are all better on brobots (with FCS or AS).

So that leaves us with Ace B-Wings or G1-As. These ships have the sturdiness to support the damage, but here's the problem. The pilots who synergize well with opportunist (4-LOM, Keyan, Ibitsam) WANT stress, and the other pilots don't care about opportunist (Zuckuss carries his own extra die with him, give him outmaneuver and you have the best of both worlds) or really need a different system upgrade (Nera shouldn't leave home without FCS).

Maybe, MAYBE it can be worthwhile on a Gand Findsman who is shooting after other pilots strip tokens.

Edited by FatherTurin

Opportunist really isn't that much better than expose

basically limited to lists with Palob, and nothing short of more Palob-esque abilities on ships that can't use Juke is going to make it any better

Palob and Janson lists.

Edited by Panic 217

Opportunist also happens to work well in lists where all the shooters are at the same PS. Assuming they all have arc on a single ship you just focus fire and save the ship with opportunist for last. Also nice if the ship has K4 out Kyle Katarn - action economy!

Sorry...Gand Findsman???

Um. If you have electronic baffle, you have Gand Findsman. You know, flying minivan, 25 points, PS 5 generic with an EPT?

Seriously dude.

Oh, thanks. Simply I focused on 4 Loom and Zuckuss. Poor guy, deprived of love !!!

If I was really itching to run Opportunist, I'd probably do something like this. The 42 point B-Wing makes me nervous but a 5 die HLC shot is kind of sweet.

Wes Janson (29)
Veteran Instincts (1)
BB-8 (2)
Integrated Astromech (0)
Keyan Farlander (29)
Opportunist (4)
Fire-Control System (2)
Heavy Laser Cannon (7)
Biggs Darklighter (25)
R4-D6 (1)
Integrated Astromech (0)
Total: 100
Edited by WWHSD

If I was really itching to run Opportunist, I'd probably do something like this. The 42 point B-Wing makes me nervous but a 5 die HLC shot is kind of sweet.

Wes Janson (29)

Veteran Instincts (1)
BB-8 (2)
Integrated Astromech (0)
Keyan Farlander (29)
Opportunist (4)
Fire-Control System (2)
Heavy Laser Cannon (7)
Biggs Darklighter (25)
R4-D6 (1)
Integrated Astromech (0)
Total: 100

Wes + Opportunist Keyan + some solid support can erase the likes of Poe, Corran or Miranda in one round.

The thing about Opportunist is you HAVE to take the stress. If you avoid taking the token somehow, the ability won't trigger. It's in the FAQ with Captain Yorr as the example.

The thing about Opportunist is you HAVE to take the stress. If you avoid taking the token somehow, the ability won't trigger. It's in the FAQ with Captain Yorr as the example.

yorr is a different case, is it INTERCEPTS the stress, Ebaffle you take the stress, but at the cost of 1 health you remove it.

I still like Opportunist on Fel. Just need another PS9 squadiee to strip tokens.