In yesterday's team tournament game against Jarenis, he pointed out that I had a bomber squadron with the distance bands on while I had the distance bands on the ship I was trying to bomb. Basically, that was a violation of the two-tool rule. I had no problem with him pointing that and complied the rest of the game.
But thinking about it, moving squads in Vassal can be harder than real life. In real games, with the ruler I can measure from the squadron to see how far I can go, then quickly measure from the ship to see where I need to be, then line up the ruler more carefully and place the squad. In Vassal, I have to turn on the squad distance bands, then turn them off. Then turn on the ship distance bands, then turn them off. Then turn the squad one on again to make my move. Also since I'm always at varying zoom levels I have trouble getting good at judging distance 1 like in real life, so I found that I was doing several rounds of this procedure.
With the purpose of the two-tool rule being to speed up play, is it a good idea in Vassal? I feel like turning on all the relevant measurements is actually MUCH faster. I know that makes it less like the real game, but if it was supposed to be exactly like the real game we would have a distance ruler.
(Which would probably be even slower!)
I know I'm just a Vassal novice and I'll probably get better at it, but what does everyone else think?