Wealth

By Kuririn67, in Fireborn

Hello all.

Could it be possible, that the Errata was running a little short on the Wealth topic. Table 1-2 was corrected, removing Wealth 0 but a lot of Background only provide Wealth 1-2 meaning, for example, students are all homeless and paramedics have to work 3 jobs, only to be able to live in the worst part of town.

What is your opinion?

Greatings,

Chris

Hello all.

Could it be possible, that the Errata was running a little short on the Wealth topic. Table 1-2 was corrected, removing Wealth 0 but a lot of Background only provide Wealth 1-2 meaning, for example, students are all homeless and paramedics have to work 3 jobs, only to be able to live in the worst part of town.

What is your opinion?

Greatings,

Chris

Perhaps you missed something..

On Table 1–2, remove the Filthy Rich lifestyle and increase all listed wealth scores, both in the table and in the listed backgrounds, by 1.

This will result in characters having a wealth score bettween 1 and 6, with 1 being Homeless, 2 being Poverty, etc.

Thus:

A student originally with Wealth 1, will have a wealth of 2 after applying Eratta.

Essentially this still means they have a level of "Poverty" as they originally had, only the actual score increased. (thus have a bit more possesions to start off with then before the eratta)

The Paramedic now has a Wealth of 3, which corresponds to working class.

And so on..

It may be a bit confusing how it's stated, but essentially you increase all the Wealth scores by one of all the backgrounds.

The titles for each wealth level bumps up by 1 each in the same way, so essentially..nothign changes except for an 1 extra point in wealth => thus extra equipment for the starting character and a bit more money in their pockets.