I beat 2 double toilet seat builds last night with Carnor+PTL+RGT+AT+SD, Dark Curse+SD and Whisper+VI+ACD+FCS+RebCaptive.
Game against Dengar(PTL,K4,Unhinged,Punishing One Title,EU) and Manaroo(standard torpedo boat kitting) - I won 100-0.
Game against 2 Scout torpedo boats and 4Lom - I won 100-16.
Carnor and Dark Curse were both quite instrumental in the wins as both of them deny spending focus which is the torpedo boats big thing. Carnor easily got into range 1 of them all game. Whisper stayed back and just kept taking pieces out of them.
Based on the success against 2 double lists I would imagine it would do quite well against the triple as well.
3rd game last night was against soontir+ptl+at, krassis+hlc+saboteur+(?), alpha+at. I won this game 100-42 - only lost whisper.
Dark Curse is actually in trouble vs proton torpedoes (even a lucky plasma torp can do him in). According to the FAQ, he does not stop deadeye being used to fire the torpedo (only using a focus token to change eyeballs to hits). He also does not stop guidance chips, nor does he stop the Proton's innate conversion of 1 eyeball to crit. So proton torps fired by deadeye can easily do him in (dice depending). He would be good against the turrets though, since R4 agromech basically has no effect on him...
I've found FOs with Comm Relay aren't too bad against Torp Scouts. They can enter combat with a Focus and Evade token, which means they can take minimal damage from 1 torpedo, but can be in real trouble against 2. The nice thing is they're relatively inexpensive, can sometimes avoid arcs, and even if they take two torpedoes and die, their buddies are typically very resistant to the primary turret of the Scouts, so they can make back the lost points pretty reliably.
Yeah for sure! Another build on my list of 'to-try' is:
Alpha w/ autothrusters = 20
2 omegas w/ juke + comm relay = 22 x 2
Fel (or Jax or Inquisitor)
98 - 99 (depending on ace loadout)
Jax makes the most sense to specifically counter Scouts, but Inquisitor can squeeze in proton rockets and Fel is Fel, so they are all generally good choices.
He stops the focus from deadeye which means either no torp or if they TL to get the torp off, it has no mods except for guidance chips. I would hardly call that a problem for dark curse.
No he doesn't. Read the FAQ.
**** - you're right! That is odd though cause he specifically says you can't spend a focus token when attacking him.