What you mean with other way around?
Basically you take the Inquisitor and/or Omega Leader and nothing else.
As I said, I see the issues with the FO, but taking that target lock with omega leader increases your defense as well, and thanks to com relay you should have an evade token already anyway. After taking the TL once, you do not take another one until your target is destroyed, the ability to take away defensive dice modifications makes your two dice as well a lot more powerful, especially as you can remove one evade result each time thanks to juke. And as you said, the dial is fine.
For me Omega leader is showing how you can take an unique, but inferior ship and design a pilot card around it to make it worthwhile it's points. The distgusting part about the TIE/fo is that you usually own 3 of them, but can only use one Omega leader. All the other fo pilots do not achieve what omega leader does.
edit: Oh and Carnor Jax in a TIE/fo would be cool too. What is annoying as well is that your TIE/fo seem never to get Juke nor Comm Relay, as they somehow forgot to give you those in the core box.
Edited by SEApocalypse