It it not the other way around? I need to predict not only the movement dial, but as well the repositioning options of my opponents for their higher skill pilots?
Yes and no. You can't predict their final position because they get to see your final position first, then choose their maneuvers accordingly. Now, you may have been extremely cunning and left them with no good options, but that's not 'prediction' strictly speaking since they make their decision after you've revealed yours.
And from the other side of the table, there's not much prediction involved because the arc dodgers don't really care what you've selected on your dial. They just get to flip, flop and boost to (practically) where ever they want anyway.
Flying with a repositioning action is more forgiving than flying without one. Flying with two of them is playing the game on easy mode.
That is assuming not only having those two options, but as well having the higher PS. And indeed, this is the reason why Ace Wing is so strong even when the ships are usually incredible squishy. Ever tried to use a PS1 TIE Interceptor and see how double repositioning does? Not that good I can tell you.
