The x7 title in the upcoming Imperial Veterans expansion gives you a lot of extra points to play with when running 3 Defenders compared to the current version of the ship. The TIE/D title obviously gives nice options for lower point cannon variants as well. The following is a list of combinations that seem interesting to me. I'm also interested in hearing anyone else's ideas.
Delta, TIE/D, Ion Cannon, Mk2 Engines (x2) 68
Delta, TIE/D, Tractor Beam, Mk2 Engines 32
-control and good damage
Onyx, x7, Stealth Device or Hull Upgrade (x3) 99
-tough as nails, might not hit hard enough
Delta, x7, Engine Upgrade 32 (I'm dubbing this the Clarkson pattern Defender)
Delta, TIE/D, Ion Cannon, Mk2 Engines (x2) 68
-as list 1 with a crazy-fast blocker
Delta, x7, Engine Upgrade 32
Glaive, x7, Juke (x2) 68
-gives up control for tougher, higher PS ships with Juke, maybe drop to Crack Shot for Mk2 Engines on Glaives?
Glaive, x7, Crack Shot (x3) 99
-One hell of a hammer, but still tough. Sub in Vessery for a point
Delta, x7 (x2) 56
Vessery, TIE/D, Ion Cannon, Outmaneuver, Hull Upgrade (or Mk2s on all 3 ships) 44
OR
Maarek or Rex, TIE/D, Ion Cannon, Predator, Mk2 Engines 43/44
-tough Deltas with a control ace
Delta, x7 (x2) 56
Rex, x7, Engine Upgrade, Predator 42
-tough Deltas with a fast ace
Onyx, x7, Mk2 Engines (x2) 62
Vessery, x7, Juke, Hull Upgrade 38
-tough Onyxes with a tough ace
Edited by Biophysical