Random card booster packs

By DarthSoules, in X-Wing

Everyone here is talking about how bad random packs would be because of having to buy a lot to get the rare cards you need.

What makes you think there would be a rarity system?

I would LOVE packs of upgrade cards that have a random distribution of every card at the same rate of appearance. They could even limit them to per-Wave, so you could buy a pack of five upgrade cards from Wave 8, for example.

Everyone here is talking about how bad random packs would be because of having to buy a lot to get the rare cards you need.

What makes you think there would be a rarity system?

I would LOVE packs of upgrade cards that have a random distribution of every card at the same rate of appearance. They could even limit them to per-Wave, so you could buy a pack of five upgrade cards from Wave 8, for example.

What is wrong with you...

I buy multiple of all small ships and at least once of every large or huge ship FFG release and so have no real need for packs of cards.

However should FFG ever start selling them and including the rare alt art versions that are only available that way and I may become a lot poorer.

Everyone here is talking about how bad random packs would be because of having to buy a lot to get the rare cards you need.

What makes you think there would be a rarity system?

I would LOVE packs of upgrade cards that have a random distribution of every card at the same rate of appearance. They could even limit them to per-Wave, so you could buy a pack of five upgrade cards from Wave 8, for example.

What is wrong with you...

So my local gaming store and myself have been throwing random ideas around on small ways FFG could solve their fixing issues and releasing new equipment to enhance the gaming experience. One of the ideas was to have random upgrade card and pilot card boosters. With a chance of getting alternate art or even unique pilots. We could see new named pilots flying old ships for example have Rey as a pilot for the falcon.

Boosters would come with 16 common cards (at least 5 Proton Torpedoes), 3 uncommon (the useful ones) and 1 rare (the good ones). Why I don't love this idea?

#NO

Aside: Advanced Proton Torpedo useful? Maybe if it didn't require a pretty specific set of conditions and cost so much. To use it requires: Target at R1 and in arc, Target Lock on target or equivalent, Focus token or something else to turn eye results into booms. If the conditions are met there is a good chance of getting five good attack results but it is a one shot device.

On topic:

Even with alternative art I doubt that random boosters would go over big.

I think Lingula was using sarcasm.

I guess I missed the sarcasm. You know some people have thought the APT is a good upgrade because "it's so easy to get five hits out of it" despite that easy being hidden behind several layers.

If they were going to put out a pack of reprint cards I don't know why they'd include all of those weak cards we already have sitting around. I guess that occasionally something comes along and breaths new life into those old card but it is still a rare thing.

Random packs with no rarity? Oh that is just great except for when you pick up the pack that is all sucky cards that you already have multiples sitting around in while someone else buys a pack and happens to get all of those limited/hard to find cards he's been missing. While we may know where to find every upgrade in X-Wing there certainly is a relative "rarity" when it comes to cards. Those cards that are one-of's in big Epic expansions are a lot less common than those Proton Torpedoes and Concussion missiles that seem like they are everywhere although no one uses them.

X-Wing is the #1 Miniatures Game for a reason.

And one of the reasons is that it doesn't go for gimmicky ideas like this.

So my local gaming store and myself have been throwing random ideas around on small ways FFG could solve their fixing issues and releasing new equipment to enhance the gaming experience. One of the ideas was to have random upgrade card and pilot card boosters. With a chance of getting alternate art or even unique pilots. We could see new named pilots flying old ships for example have Rey as a pilot for the falcon.

My first reaction was: "DIE IN A FIRE HERETIC!".

My second one, more rational: Nope. Random Boosters are the not a fix, they are a money grab. A needless money grab.

Just spreading those fixes along other expansions and maybe one day gather them all in create an pack with all the upgrades in one box. The new TFA Falcon for example could include all upgrade cards and fixes from the huge ships, titles for all ships which come without, etc … basically killing the second hand market for all those cards in the process because get enough of those together with an upgraded falcon model.

The only thing more annoying than buying extra ships I don't really need (but want) for the cards I know are in them would be buying a pack of cards and not getting anything I want because of randomness. So.. Please lord no to random card packs, open to the idea of card packs with known contents as an alternate way of getting cards than buying ships. Alt art cards seems fine if they're random, but not the actual content.

the random card idea is the biggest reason i cant stand Magic or other card games.

X-Wing requires you to buy a bunch of cheap-ish expansions to play, but at least you know WHAT you are getting with the expansion. None of this "I ****ing bought 50 of those booster packs and i still didnt get a single *enter random OP card here* !!!!"

Now, i would be fine with stand-alone card packs. Though i think that would break things in a multitude of ways.

Edited by Vineheart01

So FFG has made the best miniatures game on the market, both in terms of value and enjoyment, and you want them to change their winning formula. Random card packs, in addition to being very consumer unfriendly, are...let's be charitable and say dumb. While you aren't the first to have this idea, it still sucks.

To recap for new people, the forum has been over all these issues prior to you having your lightbulb moment.

No to random card/card only packs

No to big money tournaments

The precise definition of sportsmanship is hotly contested, but should just mean don't be a d**khead

Loaded dice are not a common issue

Going to multiple tournaments of the same type is not only fine, but good for the game and community

Each new wave will not destroy the game

Cheers!

Eff effing no. I don't want to see random or "collectible" nonsense anywhere around this game.

Stand alone packs where you know what you're buying would be fine.

No matter how you try to sell it, worst idea ever.

Only if you want to see the game die

No to random packs. I want to be able to build based on what I have and what I plan to buy. Not what I might or might not get in a random pack. The day X-Wing goes to random packs, is the day I stop buying anything X-wing.

Random packs at all, nope.

But I would like pilot card packs for existing ships. We have a bunch of named TAP and T-70 pilots now, and none are in the packs. Only way to then get them is Aces sets.

So my local gaming store and myself have been throwing random ideas around on small ways FFG could solve their fixing issues and releasing new equipment to enhance the gaming experience. One of the ideas was to have random upgrade card and pilot card boosters. With a chance of getting alternate art or even unique pilots. We could see new named pilots flying old ships for example have Rey as a pilot for the falcon.

Why not release them in a box , fixed distribution, and have a good ship sculpt attached to it as a bonus?

Ugh, first we had a post about new "elite" dice and now a suggestion for randomized card packs? No. Seriously. Just ****ing no. Stop. I'm not interested in playing X-Wing the Gathering nor Star Trek Broken Wing. FFG is doing it right and they don't need to change it.

No thanks.

Ugh, first we had a post about new "elite" dice and now a suggestion for randomized card packs? No. Seriously. Just ****ing no. Stop. I'm not interested in playing X-Wing the Gathering nor Star Trek Broken Wing. FFG is doing it right and they don't need to change it.

I've played a miniature game with blind boxing - Monsterpocalypse. FLGS sales sucked pretty bad because we were getting singles off the secondary market due to the randomized boosters (buy 6 packs and receive only 1-2 units for your chosen faction). Outside of agreeing to split a case you were pretty much SOL if you played 1 exclusive faction (out of 6)

And as I repeat myself.

X-wing is a miniatures game not a card game.

as for the OP this is not the first thread to propose such idea. X-wing is not even the first Star Wars Space miniatures game. When Wizards of the Coast had the license they had a Star Wars miniature game and a Star Wars Star ship miniatures game all with Random Booster packs.

As you can see it did not do so well and is now out of print. I am willing to bet that FFG has the superior business model.

Edited by Marinealver

as for the OP this is not the first thread to propose such idea. X-wing is not even the first Star Wars Space miniatures game. When Wizards of the Coast had the license they had a Star Wars miniature game and a Star Wars Star ship miniatures game all with Random Booster packs.

As you can see it did not do so well and is now out of print.

Edited by Droidlover

as for the OP this is not the first thread to propose such idea. X-wing is not even the first Star Wars Space miniatures game. When Wizards of the Coast had the license they had a Star Wars miniature game and a Star Wars Star ship miniatures game all with Random Booster packs.

As you can see it did not do so well and is now out of print.

Speaking of which, I have a ton of those minis, if anyone wants to trade for some.

If only we could turn them in to buy more FFG models :(

Yeah random boosters is a BAD idea. Take it from those who already bought some years ago and now regret it. -_-

.... X-wing is not even the first Star Wars Space miniatures game. When Wizards of the Coast had the license they had a Star Wars miniature game and a Star Wars Star ship miniatures game all with Random Booster packs.

As you can see it did not do so well and is now out of print. I am willing to bet that FFG has the superior business model.

WotC's Starship Battle game sucked. I'll admit I wasn't a big fan of the random distribution from packs and all the uniques really screw that up but it was the actual game that mostly killed it for many.

The regular skirmish game also had random minis but it wasn't nearly as bad. Ok, there was a wide range in play quality, but the play itself wasn't too bad. I'd also say there was a pretty robust secondary market for those miniatures and as long as you weren't after chase rares, some of which weren't even that good in the skirmish game, they were usually available for less than your small X-Wing expansions are.

Part of the reason those games are out-of-print is simply because WotC didn't renew, for whatever reason, the StarWars license. Losing the license means no new miniatures and also no new books for SAGA. For what it's worth there's at least one fan site that "releases" new SWM skirmish stats to help keep the game alive.

.... X-wing is not even the first Star Wars Space miniatures game. When Wizards of the Coast had the license they had a Star Wars miniature game and a Star Wars Star ship miniatures game all with Random Booster packs.

As you can see it did not do so well and is now out of print. I am willing to bet that FFG has the superior business model.

WotC's Starship Battle game sucked. I'll admit I wasn't a big fan of the random distribution from packs and all the uniques really screw that up but it was the actual game that mostly killed it for many.

The regular skirmish game also had random minis but it wasn't nearly as bad. Ok, there was a wide range in play quality, but the play itself wasn't too bad. I'd also say there was a pretty robust secondary market for those miniatures and as long as you weren't after chase rares, some of which weren't even that good in the skirmish game, they were usually available for less than your small X-Wing expansions are.

Part of the reason those games are out-of-print is simply because WotC didn't renew, for whatever reason, the StarWars license. Losing the license means no new miniatures and also no new books for SAGA. For what it's worth there's at least one fan site that "releases" new SWM skirmish stats to help keep the game alive.

True but you got to admit products based off of other license that succeed tend to get that licenses easily renewed. Although there are exceptions especially when a ton of money is thrown at the license holder (cough*Golden Eye cough* EA cough*).

However I think the game went out of print before FFG acquired the license so if it was making Wizards of the Cost as much profit as X-wing is making now they would have renewed the license.

Edited by Marinealver