We don't know the cost of the new flotillas but since some of them don't even have any batteries I can imagine they are going to be pretty cheap. So this begs the question, will Ackbar work on the GR-75's? I don't see any reason why not. We will have to see how they play, and how many points you give up every time one dies, but you should be able to dominate the activation phase, and get a ton of extra red dice. We have already learned from heavy fighter attacks that lots of little attacks are pretty hard on defense tokens.
A CR90 is 39 or 44 points. a CR-75 should be around half that. We know that they compare in price to squadrons. So lets just say 20 points each. Let's say you have 15 of them, that leaves you 100 points to outfit a CR90 with Ackbar, whose only purpose is to get away from any opponents.
Imagine shooting 30 red dice in one turn. If they take concentrate fire for their actions, then it is 45 red dice. That burns down an ISD in no time. What about an ISD shooting back. Guarantee kills a flotilla a turn right, actually no. Not unless you can double arc him. Flotillas have a scatter defense token so if you are unlucky enough to not roll a accuracy they can ignore an entire battery shot. Even if you do kill a flotilla every round of shooting you have only killed 6 ships. That is what 120 points.
Like I said before I don't know if this will be an all around good list, but it will sure shut down that single tricked out ISD.
I am just saying that I am supper psyched for these new ships.