So...here's what I'm theorycrafting with:
DSP for the U-Boote matchup (he's PS4) and the B-wing can be utilized as a close-quarters fighter.
My thoughts:
-Hera lets me have full access to the dial with some level of unpredictability, albeit not much. However, that B-wing can now turn on a dime multiple turns in a row.
-AC and Autoblaster should(?) give two hits only cancelable using evade tokens.
My question, though, is how tough of a ship will this be to fly? Large base ships may not pose much of a problem but would this loadout play right into the hands of a player of a high PS arc-dodger?
Rest of my list is a Grey Squad Stresshog and Ello Asty (AT, BB-8, PTL), fwiw.
Edited by Scopes