Performing actions mid-move

By udat, in Imperial Assault Rules Questions

Hi,

I have a question about performing actions "during" a move.

I understand that characters can take a move action (say they get 4 movement points) and move 2 squares, perform an action, and then move 2 more squares.

What happens if the squares they need to be on to perform the action are occupied?

e.g. There is an exit token on the board that the Rebels need to interact with to "escape" and win the game. The token and every adjacent square has an Imperial figure on it.

Can the Rebel move onto a square with an Imperial figure (2 movement points) and then interact to escape? They haven't "finished" their movement on an occupied square because they have left the board. I felt like I have read something somewhere that allows this circumstance.

Similarly, if there was a normal door (unlocked, regular interact to open) with troopers on the two adjacent squares, could a Rebel figure use two movement points to move onto a square adjacent to the door, interact to open it, and then continue to move through the door. Again, they are not completing their movement on an occupied square.

cheers,

Udat

No, you must be standing in a valid empty square to perform another action.

Some campaign missions involve escaping via spending movement points. You can be standing on top of someone and spend a movement point to escape.

Also, the wording you're using around "completing" movement is slightly confusing.

You perform a move action, it grants you movement points, the move action is completed.

During your activation, you can spend movement points to move. You cannot end movement in a square containing another figure (unless you're massive). You must end movement temporarily to perform another action. You can continue to spend movement points in your pool after that other action, barring any other effects.

This is probably also a good time to note that movement points gained from a special action (like Urgency command card) must be spent immediately before the next action or they are lost.

Thanks for the reply :)

So if it's "spend a movement point" to escape you can do it even if the squares are blocked (assuming you have enough) but if it's "interact" to escape then you have to blow the blocking figures away, or force throw them, or whatever to clear the space...

Presumably that's also true for friendly figures? So a friendly figure in the way or a door, say, would also prevent you from opening it?

The key statement in your reply is "You must end movement temporarily to perform another action." and that's what I was unable to find in the RRG. Do you happen to know where it is so I can show the rest of my group?

During your activation you can spend movement points from the movement point pool before and after actions, but not during (unless the movement points were received as part of a special action), which means you have to end movement to be able to take an action. To end movement you have to be in a valid space - you can't end movement while sharing a space with another figure, the movement rules explicitly tell you that you can enter a space with another figure only if you can reach a valid space to end movement.

This includes the interact action (for opening a door or interacting with mission tokens or crates).

You can, however, perform abilities that are not actions while moving. Saska's Battle Technician being one (and while I don't like it, by extension Diala's Force Throw). I went through all of the abilities once, those two may be the only applicable ones.

Some mission rules (end conditions) also trigger when a figure enters a space, whether there is a figure (hostile or friendly) in it. (And you can spend an additional movement point to escape while sharing a space with another figure.)

Edited by a1bert

The key statement in your reply is "You must end movement temporarily to perform another action." and that's what I was unable to find in the RRG. Do you happen to know where it is so I can show the rest of my group?

It's in the FAQ, page 4 :)

https://images-cdn.fantasyflightgames.com/filer_public/e0/dd/e0ddeed4-42d6-4f5c-ae24-651f0cf011b7/swi_faq_v211_high_res.pdf

Thanks. That's what I couldn't find. We played it wrong then, but I don't feel too stupid for being unable to find an answer in the RRG!

The PDF version of the RRG is searchable and the TOC is linked so you can click through the references very quickly.