One of my players is an old wargamer, chess nut and all round tactician. To him an RPG is first and foremost an intellectual challenge. He enjoys the drama and playing a role but his primary interest is in learning g the stystem, crafting a character abd utilizing their abilities and the rules to maximum effectiveness. It is very much a "game" to him and games, even roleplaying ones,have winners and losers.
I'm trying very hard to see if I can run this system the way it is intended and not have him losing his mind the first session.
Thoughts?