2 Ship Imperial build, please critique

By klyver, in Star Wars: Armada Fleet Builds

ISD II with Screed

Avenger

Admiral Montferrat

Boosted Comms

Redundant Shields

Heavy Turbolaser Turrets

NK-7 ION Cannons

Gladiator II

Demolisher

Wulff Yularen

Ordance Experts

Engine Techs

Assault Concussion Missiles

Tie Advanded x3

Punishing One

Soontir Fel

Tie Interceptor x 2

Howlrunner

I've done well with this list locally, however I am wanting to go to a regionals event and I am wondering how this may hold up. I guess what would be my biggest weaknesses and threats? Ive thought about changing out the heavy turbolaser turrets for X17 and the assault missiles for assault proton torps...

Any feedback would be appreciated, oh and I think I had contested outpost, opening salvo and intel sweep as objectives

How are your mods and upgrades distributed across your squadron?

Crazyhorse, not exactly sure what you mean by that?

I guess what would be my biggest weaknesses and threats? Ive thought about changing out the heavy turbolaser turrets for X17 and the assault missiles for assault proton torps...

Any feedback would be appreciated, oh and I think I had contested outpost, opening salvo and intel sweep as objectives

Well you dont really need either X17's or HTT with Avenger, thats the inherent point of Avenger. I'd also prefer either ECM or AdvPro than redundant shields personally.

I presume you see the anti synergy between escort Tie Advanced and Howlrunner/Dengar 4 Counter Tie Intercepters? And thus fly them to account of this? The other thought is that many use bombers to exhaust defence tokens before Avenger fires, Tie Advanced can do this with their black dice if you want this as an option.

On a Regional basis, expect to come up against 4 and 5 ship builds. You WILL be outactivated, and I am not sure you have a plan for that. I'd love to be able to show an easy way to add an extra ship to your build, but beyond dropping HTT and Montferrat, I see no easy ways to get the points to do so. Sorry.