Just got into Xwing a month ago bought 2 firesprays and the most wanted to play scum. My question is what makes a good dual FS-31 build?
Dual firesprays
Its a bit 'oldskool', but still pretty strong:
Fett w/ VI, tactician, glitter, seismics & engine = 50
Kath w/ push the limit, K4 droid, glitter & engine = 50
100
Similar to Blade's, but with a few differences:
Haven't flown dual Firesprays in a while but recently ive been running Kath with this set up a lot
Kath Scarlett (53 pts)
-Calculation
-Heavy Laser Canon
-Recon Specialist
-Engine upgrade
She's a pretty heavy hitter with at least 4 die in both arcs and plenty of opportunities for crits. Leaves you with 47 points for the another Firespray. Could do Emon with ordinance or a decent Mandolorian mercenary. Though id prefer to run her with Bossk in a YV666 with a similar setup.
Edited by CHEEKSx36Boba Fett (39):
- Veteran Instincts (1)
- Engine Upgrade (4)
- Gunner (5)
Total: 49 pts
Kath Scarlet (38):
- Push The Limit (3)
- Proximity Mines (3)
- Engine Upgrade (4)
- Dengar (3)
Total: 51 pts
Reliable Boba and bursty Kath. Solid damage all-around and lots of attacking freedom.
If you just got into X-Wing, chances are you don't have most of these pieces, though.
It may not be too competitive but sure is fun but I have used this list before and it took a few people by surprise when I did run it because bombs arent a bit thing in my meta
Twin firesprays (100)
Kath Scarlet (47) - Firespray-31
Veteran Instincts (1), Tractor Beam (1), Proton Bombs (5), Slave I (0), Extra Munitions (2)
Emon Azzameen (53) - Firespray-31
Tractor Beam (1), Cluster Mines (4), Bombardier (1), Dead Man's Switch (2), Andrasta (0), Conner Net (4), Proton Bombs (5)
Obviously this list needs a fair few ships you may not have but you can use seismic bombs and proximity mines instead and it should still work out, bombardier and dead mans switch are not necessary either and that leave room for ion cannons intstead of the tractor beams which can still be amusing when you ion a ship over a mine token.