Dual firesprays

By Kerg12, in X-Wing Squad Lists

Just got into Xwing a month ago bought 2 firesprays and the most wanted to play scum. My question is what makes a good dual FS-31 build?

Its a bit 'oldskool', but still pretty strong:

Fett w/ VI, tactician, glitter, seismics & engine = 50

Kath w/ push the limit, K4 droid, glitter & engine = 50

100

Similar to Blade's, but with a few differences:

Boba Fett (Scum) (39)
Veteran Instincts (1)
Ion Bombs (2)
Tactician (2)
Glitterstim (2)
Engine Upgrade (4)
Slave I (0)
Kath Scarlet (Scum) (38)
Predator (3)
Tactician (2)
Glitterstim (2)
Engine Upgrade (4)
Total: 99
I think Tactician gets better when you have more than one. More spots where your enemies who are weak to stress mechanics can't hide. Predator over K4 on Kath because an open dial seems important on Firesprays, and because Predator+Tactician will work better with Glitterstim than PtL will, imho.
Ion Bomb over Seismic on Boba, because that gets really scary with 2 Tacticians on board. This has a 1pt bid, but if you're not too concerned with a 1pt bid at PS10, then you can upgrade Ion Bomb to Thermal Detonator, and while Stress+Stress isn't quite as strong as Ion+Stress, the added damage is probably pretty beneficial.
Also, Boba Fett should fly with Slave 1 title, because Boba Fett.
If you want damage over control on these ships, Dengar and 4L0M are good crew members for Kath and Boba respectively (although if Kath runs with Dengar, she doesn't need Predator, allowing for either Lone Wolf, VI, or PtL instead). Here's another example where you're PS9 with a 1pt bid, which allows you to move your ships in any order, which can be pretty handy.
Boba Fett (Scum) (39)
Adaptability (0)
Thermal Detonators (3)
4-LOM (1)
Glitterstim (2)
Engine Upgrade (4)
Slave I (0)
Kath Scarlet (Scum) (38)
Veteran Instincts (1)
Seismic Charges (2)
Dengar (3)
Glitterstim (2)
Engine Upgrade (4)
Total: 99

Haven't flown dual Firesprays in a while but recently ive been running Kath with this set up a lot

Kath Scarlett (53 pts)

-Calculation

-Heavy Laser Canon

-Recon Specialist

-Engine upgrade

She's a pretty heavy hitter with at least 4 die in both arcs and plenty of opportunities for crits. Leaves you with 47 points for the another Firespray. Could do Emon with ordinance or a decent Mandolorian mercenary. Though id prefer to run her with Bossk in a YV666 with a similar setup.

Edited by CHEEKSx36

Boba Fett (39):

  • Veteran Instincts (1)
  • Engine Upgrade (4)
  • Gunner (5)

Total: 49 pts

Kath Scarlet (38):

  • Push The Limit (3)
  • Proximity Mines (3)
  • Engine Upgrade (4)
  • Dengar (3)

Total: 51 pts

Reliable Boba and bursty Kath. Solid damage all-around and lots of attacking freedom.

If you just got into X-Wing, chances are you don't have most of these pieces, though.

It may not be too competitive but sure is fun but I have used this list before and it took a few people by surprise when I did run it because bombs arent a bit thing in my meta

Twin firesprays (100)

Kath Scarlet (47) - Firespray-31

Veteran Instincts (1), Tractor Beam (1), Proton Bombs (5), Slave I (0), Extra Munitions (2)

Emon Azzameen (53) - Firespray-31

Tractor Beam (1), Cluster Mines (4), Bombardier (1), Dead Man's Switch (2), Andrasta (0), Conner Net (4), Proton Bombs (5)

Obviously this list needs a fair few ships you may not have but you can use seismic bombs and proximity mines instead and it should still work out, bombardier and dead mans switch are not necessary either and that leave room for ion cannons intstead of the tractor beams which can still be amusing when you ion a ship over a mine token.