Most people are talking about how to fly the ghost effectively. The ghost is a powerful ship if flown right. If you don’t know what you’re doing you will be blasted out of the skies very quickly. most people will load of the ghost and then throw on the phantom because of the 2 attacks you get and the rear firing ark. Most of the builds the attack shuttle is usually at the bare minimum (Turret, title, and maybe EPT). With that being said the Attack Shuttle is an excellent stand alone ship, taking the roll of a turreted arc dodger. that means it can focus on dodging arcs without having to worry about keeping the enemy in arc.
The attack shuttle is flown a little differently than Soontir or A-wings because it doesn't have a boost action and the dial isn't that good. So, how do we fix that? Well lets look at the best pilot for the shuttle: Sabine Wren. right before you move you can perform a free boost or barrel roll action. This means you can reposition the shuttle before you move. If we give her PTL she can boost then PTL and clear the stress with a green maneuver. You can even take it one step further and put Kyle Katarn as a crew upgrade. When you clear the stress you get a free focus. You now have three actions a round. Kyle isn't the only good crew upgrade to put on sabine. Give her intelligence agent and then you can use her as a blocker.
How do you fly the shuttle effectively? As i said before the key is arc dodging, but also knowing when to use the turret and when to use your primary weapon. TLT is nice, but some times you can do more damage with your primary, especially when you get three actions a round. I decided I would throw together some builds that will be good on the different pilots
Hera Syndulla 22
TLT 6
Chewbacca 4
VI 1
Hera doesn't need PTL because she can change her maneuver based on what the enemy does, which is why VI is good. Just remember to give initiative to your opponent all the time so you can move after Whisper and Soontir. chewbacca will help her stay alive a little longer to do more damage.
Sabine Wren 21
TLT 6
Kyle Katarn 3
PTL 3
read above what i wrote about this build .
Ezra 20
TLT 6
Hera Syndulla 1 or Chopper
Rage 1
This is the cheapest of all the builds so far, but could have lots of potential. Obviously Ezra doesn't mind stress because he has a built in focus token. you can use rage as a target lock and then be able to protect himself with his ability. now comes the hard decision do you use chopper or Hera. Chopper is good because you will double stress yourself with rage and then do a green maneuver next round and still get another action. Hera lest you do red maneuvers while stressed, but remember you may have a ton of stress by the end of the game. it doesn't matter much because Ezra likes the stress, but you give up the actions that make you a good arc dodger. Alternatively you could take PTL and then get more actions and still have the stress to use your ability.
i haven’t came up with any useful builds for Zeb yet, but i will keep you posted. You will notice that Hera and and sabine are the best arc dodgers, but ezra being able to do red maneuvers when stressed is good because he doesn't care much about stress. Rage has it’s uses, but you just have to learn when it is effective to use it and when to take the target lock. I used TLT in all of these builds, but you could use dorsal turret.