Hello all, been visiting these forums on occasion but not really a regular. I was a fairly hardcore player of X-wing in the early days, then all the turrets kicked in and i lost a bit of interest. Recently i have started playing again with a mate and got back into semi competitive games/tourneys.
Historically i was a interceptor and phantom fan as i love their 'all or nothing' type play and their ability to dodge arcs. But since coming back to the game, i wanted a list i could play with less thought and more joust. I came up with the list below, and although it has been beaten, it seems to be overpowered to some degree.
TRAINING FLIGHT:
Three of these:
T-70 X-Wing - Blue Squadron Novice
(Integrated Astro Mech)
(R2 Astromech)
Two of these:
Z-95 Bandit Squadron Pilot
This is a simple to play list, i place the Z95's on the front with the 3 xwings behind them and go for a straight joust with the oppoaition. If this cant be done, you have 2 blockers and 3 tough brawlers all with the same pilot skill.
Probably not a world beater, but a nice easy to play squad that seems hard to beat. I am quite an experienced player, but i can see this being a decent list for people who arent world beaters.
I realise that not everyone has 3 R2 Astros... but you can use any of the 1 point mechs, although they give an advantage, they are only there as a free discard/shield token.
Thanks for reading gang, any thoughts would be great.