Greedo shot first....

By Crackin Dirty, in X-Wing Squad Lists

...and Solo bit the dust. Who saves the day at Yavin?

Kanan Jarrus (38)

FCS (2)

Autoblaster Turret (2)

Chopper (0)

Recon Specialist (3)

Tactical Jammer (1)

Biggs Darklighter (25)

R4-D6 (1)

Integrated Astromech (0)

Garven Dreis (26)

R2-D6 (1)

Draw Their Fire (1)

Integrated Astromech (0)

100 points

I like to find lists to keep Biggs around longer, thinking this might work. Kanan gets two focus every turn and possibly a third from Garven. I think Biggs might last enough here to justify R5-P9 but I just can't free up the points for it.

Also wanted Han Solo for crew but ran out of points. Really wondering if Kanan is still ok this lean.

One observation - with so many defensive benefits, R4-D6 shouldn't trigger often because damage is coming in ones and twos. Maybe R2-F2 on biggs, or Jan Ors instead of chopper might work better?

in either case, I'd fund it with the autoblaster turret - anyone within range 1 of the ghost is either about to suck a 5 dice primary attack, or else is probably within range 1 of two x-wings tailing it.

Yeah I agree that R4-D6 shouldn't get much use, I was just concerned running Kanan without a turret might be a problem. Should still be at least Garven left when it matters and by then it shouldn't be an issue.

I'll play around with those 2 pts and see how it works out.

Thanks for the feedback.

I'll be honest, I was hoping for a high pilot skill combo with greedo crew.