Hi all.
Our Psyker player (rank 4, Legate Investigator) recently asked me whether he should learn FL (Cults) or FL (Heresy) and what I think is more relevant to the game. I contemplated a little about this question and looked through some of the DH publications. Still, I am not sure which I would recommend. The two skills often seem to be mixed up and sometimes it is enough to have one OR the other. In Rogue Trader FL (Cult) is not existant for example and I sometimes wonder whether it would have been better for DH either to just have one skill for more or less both. According to DotDG you need FL (Cults) to have knowledge about Ateanism, which I see more as a heretical phlosophy rather than a true cult as such. For the Temple Tendency you need FL (Heresy) and even though they are certainly a heretical sect, they also are a cult as such.
Has anyone of you ever thought about this 'problem' and have an idea how to better differentiate the two skills? I tend to allow the player to de facto get both skills for 100 xp as I am happy that at least one (maybe a second one) of my players invests in Lore skills instead of Mighty/Crack/Deadeye/Whatever Shot talents.
Thanks.
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