Help me fly this (possibly) great combo!

By Malc0r, in X-Wing Squad Lists

Hello all,

I need help. I think I found a nice list, I constructed it from trial and error and reading these forums. Looking at the current wave 8 meta. I feel like I found a fun list to fly and something that "should" have a shot against most lists. However, I need expert help to fly it. How to deploy, how to engage and how to close the end game.

"Help me X-wing community, you're my only hope."

And now the list:

Zuckuss — G-1A Starfighter 28
Veteran Instincts 1
4-LOM 1
Advanced Sensors 3
Tractor Beam 1
Mist Hunter 0
Ship Total: 34
Drea Renthal — Y-Wing 22
Autoblaster Turret 2
Extra Munitions 2
Plasma Torpedoes 3
R4-B11 3
Guidance Chips 0
Ship Total: 32
Manaroo — JumpMaster 5000 27
Adaptability 0
K4 Security Droid 3
Unhinged Astromech 1
Anti-Pursuit Lasers 2
Ship Total: 33

The synergies are:

- Manaroo can do a green manauver plus focus to hand to Zuckuss. Giving Zuckess free maneuverability to line up the shot.

- Manaroo can TL a different target then Drea and hand it over, allowing Drea to switch her TL train to a different target

- Manaroo can drop her PS to 3 and because the list is 99pts should be able to function as bumpmaster if required (vs triple scouts). Otherwise it will be PS5, equal to Drea for easier maneuverability

- Drea with TL, can receive stress to fire Plasma with TL/Guidance Chips and another stress for R4-B11 defense rerolls.

- Drea and Zuckuss fire before most other munitions, hopefully removing something before it returns fire

- Drea can use her TL with Autoblaster to kill rng1 target/aces

- Zuckuss has PS9 to outfly most PS9 aces with Adv sensors

- Zuckuss can always use a Tractor Beam shot to set up a kill:

- Lower agi for kill shot with Drea Torpedoes

- Boost/br-roll target into rng1 of Drea for Autoblaster shot

The best way to learn how to fly a list is to actually fly it.