The best thing FFG ever did with X-wing was make that 3-part YouTube video that covered the game basics with some examples along the way.
The current Rebellion Learn to Play is too disjointed and, well, outright confusing. Two hours later, we still haven't even finished a round because everything is confusing. We've watched a few demo play videos from dice tower and others, but they are focused on playing the game without explaining the what or why.
Sorry to those "ultra-elite" that got it all from the start, but for our dedicated group of long-time board gamers, whoever wrote these 2 manuals (Learn to Play and Rules Reference) should be drug out into the street and shot. The info might be technically accurate, but it is poorly presented and confuses as much as it tries to explain, mostly from too much "that will be covered later" use that has you scratching your head at how this all comes together.
The end result is that 2 people have actually cancelled their orders for the game and walked away tonight disappointed after being excited to try it. We even had a "Star Wars Party" where we watched the Force Awakens over dinner then dove into the game. 3 hours later, we disbanded without much joy and called it a night.
Edited by BadAsh1